made ImGui work fr fr XD
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@@ -1,7 +1,7 @@
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#include "IWindow.hpp"
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#include "Debug.hpp"
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#include "LuaStateHandler.hpp"
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#include "Time.hpp"
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#include "utils/Time.hpp"
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#include "version.h"
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#include "IInputManager.hpp"
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@@ -97,6 +97,7 @@ bool TSE::GLFW::OpenGLRenderingBackend::InitEnd()
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Debug::Log("ImGui:" + std::string(ImGui::GetVersion()));
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}
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return true;
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}
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void TSE::GLFW::OpenGLRenderingBackend::onResize(int width, int height)
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