added render pipeline WIP

This commit is contained in:
2026-03-15 17:46:11 +01:00
parent f859288689
commit 226f60e9ae
7 changed files with 164 additions and 22 deletions

View File

@@ -0,0 +1,18 @@
#pragma once
#include "Layer.hpp"
#include <vector>
#include "interfaces/IRenderTarget.hpp"
#include "Types.hpp"
namespace TSE
{
struct RenderStep
{
public:
std::vector<Layer*> layersToRender;
IRenderTarget* target;
bool EditorCamera = true;
};
} // namespace TSE