added TileMaps to TSE
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@@ -13,6 +13,7 @@
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#include "BehaviourScripts/ParticleSystem.hpp"
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#include "BehaviourScripts/AudioListener.hpp"
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#include "BehaviourScripts/AudioSource.hpp"
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#include "BehaviourScripts/TileMap.hpp"
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namespace TSE::EDITOR
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{
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@@ -79,6 +80,7 @@ namespace TSE::EDITOR
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static void Draw(AudioClip* element, const bool& debug, const std::string& label = "", const bool small = false);
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static void Draw(Camera* element, const bool& debug);
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static void Draw(ParticleSystem* element, const bool& debug);
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static void Draw(TileMap* element, const bool& debug);
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static void DrawAudioClipCompact(AudioClip* element, const bool& debug, const std::string& label);
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static void DrawAudioClipNormal(AudioClip* element, const bool& debug, const std::string& label);
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