added small change to IWindow to be able to get the window size from the interface pointer, and not needing to use glfw for it

This commit is contained in:
2026-01-19 16:59:44 +01:00
parent 473ff0840d
commit 37958449a2
2 changed files with 7 additions and 0 deletions

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@@ -2,6 +2,7 @@
#include "IRenderTarget.hpp"
#include "Types.hpp"
#include "Vector2.hpp"
namespace TSE
{
@@ -20,6 +21,7 @@ namespace TSE
bool BaseInit() const;
void BaseUpdate() const;
Vector2 GetSize() const;
~IWindow();
};
} // namespace TSE