started working with MRT
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@@ -60,6 +60,8 @@ namespace TSE
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const Rect& GetBounds() const { return bounds; }
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void SetNextLineOffset(const Vector2& offset);
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Vector2 GetNextLineOffset();
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Vector2 RealPosToTileMapPos(const Vector2& v);
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Vector2 TileMapToRealPos(const Vector2& v);
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inline const char* GetName() override
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{
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