added rest of the openGL implementation theoreticaly the engine can render now

This commit is contained in:
2026-01-17 23:04:56 +01:00
parent 0f8c21278a
commit 551b790243
31 changed files with 1648 additions and 6 deletions

View File

@@ -132,7 +132,7 @@ void TSE::GLFW::WindowGlfw::Clear() const
renderingBackend->onClear();
}
void TSE::GLFW::WindowGlfw::Update() const
void TSE::GLFW::WindowGlfw::Update()
{
BaseUpdate();
glfwPollEvents();

View File

@@ -31,7 +31,7 @@ namespace TSE::GLFW
public:
void Clear() const override;
void Update() const override;
void Update() override;
void ClearDepthBuffer() const override;
bool ShouldClose() const override;
inline void Bind() override { };