added rest of the openGL implementation theoreticaly the engine can render now

This commit is contained in:
2026-01-17 23:04:56 +01:00
parent 0f8c21278a
commit 551b790243
31 changed files with 1648 additions and 6 deletions

View File

@@ -0,0 +1,7 @@
#pragma once
namespace TSE::GLFW
{
void LoadBasicShaders(float width, float height);
void UnLoadBasicShaders();
} // namespace TSE::GLFW