made a lot of changes, to get the render pipeline working

This commit is contained in:
2026-02-21 13:52:07 +01:00
parent 45501f153d
commit 769bbd4261
26 changed files with 546 additions and 150 deletions

View File

@@ -39,6 +39,11 @@ void TSE::GLFW::Shader::DrawCall(int indexCount)
OnDrawCall(indexCount);
}
void TSE::GLFW::Shader::PostDraw()
{
OnPostDraw();
}
void TSE::GLFW::Shader::Submit(const Transformable &t, float *&target, TransformationStack &stack, void (*restartDrawcall)(IRenderer &), IRenderer &rnd)
{
OnSubmit(t, target, stack, restartDrawcall, rnd);