implemented SDL3 as an option for window manager

This commit is contained in:
2026-03-23 19:00:56 +01:00
parent 226f60e9ae
commit a596028ed9
152 changed files with 84309 additions and 247 deletions

View File

@@ -0,0 +1,17 @@
#pragma once
#include "BehaviourScripts/Camera.hpp"
#include "GL/gl3w.h"
#include "GL/gl.h"
namespace TSE::OpenGL
{
class CameraHelperOpenGL : public ICameraHelper
{
public:
inline void OnRenderTargetChanged(float width, float height) override
{
glViewport(0, 0, width, height);
};
};
} // namespace TSE::OpenGL