implemented SDL3 as an option for window manager

This commit is contained in:
2026-03-23 19:00:56 +01:00
parent 226f60e9ae
commit a596028ed9
152 changed files with 84309 additions and 247 deletions

View File

@@ -0,0 +1,17 @@
#pragma once
#include "interfaces/ITextureHelper.hpp"
#include "elements/Texture.hpp"
namespace TSE::OpenGL
{
class TextureHelperOpenGL : public ITextureHelper
{
public:
void Bind(const Texture* tex) override;
void UnBind(const Texture* tex) override;
void Apply(Texture* tex) override;
void Regist(Texture* tex) override;
void PlatromDestroy(Texture* tex) override;
};
} // namespace TSE::OpenGL