implemented SDL3 as an option for window manager

This commit is contained in:
2026-03-23 19:00:56 +01:00
parent 226f60e9ae
commit a596028ed9
152 changed files with 84309 additions and 247 deletions

View File

@@ -0,0 +1,17 @@
#pragma once
#include "buffer.hpp"
#include "Types.hpp"
namespace TSE::OpenGL
{
class IndexBuffer : public buffer
{
public:
IndexBuffer(ushort* data, ushort count);
inline IndexBuffer() = default;
void WriteData(ushort* data, ushort count);
void Bind() override;
void Unbind() override;
};
} // namespace TSE::GLFW