implemented SDL3 as an option for window manager

This commit is contained in:
2026-03-23 19:00:56 +01:00
parent 226f60e9ae
commit a596028ed9
152 changed files with 84309 additions and 247 deletions

View File

@@ -0,0 +1,7 @@
#pragma once
namespace TSE::OpenGL
{
void LoadBasicShaders(float width, float height);
void UnLoadBasicShaders();
} // namespace TSE::GLFW