fixed some small bugs and updated version to 0.1.3
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@@ -17,6 +17,12 @@ namespace TSE
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Perspective = 2,
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};
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class ICameraHelper
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{
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public:
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inline virtual void OnRenderTargetChanged(float width, float height) {};
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};
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class Camera : public IResizeNotifiable, public BehaviourScript
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{
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private:
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@@ -35,6 +41,7 @@ namespace TSE
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Vector2 lastRtSize = {0, 0};
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public:
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static ICameraHelper* helper;
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static Camera* mainCamera;
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// Getter
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