added editor WIP

This commit is contained in:
2026-01-18 14:59:44 +01:00
parent 281e4740a8
commit dc5b58d7d3
27 changed files with 2448 additions and 1 deletions

View File

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#include "EditorSubsystem.hpp"
#include "BehaviourScriptRegistry.hpp"
TSE::EDITOR::EditorSubsystem::EditorSubsystem() : sv(nullptr), rt({10,10}), editorLayer("")
{
rt = TSE::GLFW::RenderTexture({100,100});
sv = SceneView(&rt);
controller.AddGuiElement("Scene", &sv);
controller.AddGuiElement("Consol", &cv);
controller.AddGuiElement("Hirearchie", &hv);
controller.AddGuiElement("Properties", &pv);
controller.AddGuiElement("Debug", &dv);
controller.AddGuiElement("Camera", &camv);
BehaviourScriptRegistry::RegisterBehaviourScript("Image", []() -> BehaviourScript* {return new Image();});
BehaviourScriptRegistry::RegisterBehaviourScript("Image Animation", []() -> BehaviourScript* {return new ImageAnimation();});
BehaviourScriptRegistry::RegisterBehaviourScript("Mesh Container", []() -> BehaviourScript* {return new MeshContainer();});
BehaviourScriptRegistry::RegisterBehaviourScript("Rect Base", []() -> BehaviourScript* {return new RectBase();});
BehaviourScriptRegistry::RegisterBehaviourScript("Renderable", []() -> BehaviourScript* {return new Renderable();});
BehaviourScriptRegistry::RegisterBehaviourScript("Particle System", []() -> BehaviourScript* {return new ParticleSystem();});
BehaviourScriptRegistry::RegisterBehaviourScript("Camera", []() -> BehaviourScript* {return new Camera();});
#pragma region camerastuff
Transformable* editorCamera = new Transformable(".EditorCamera");
Camera* editorCam = new Camera();
editorCam->SetRenderTarget(&rt);
editorCamera->AddBehaviourScript(editorCam);
// basicCameraControls controls = basicCameraControls();
// editorCamera->AddBehaviourScript(&controls);
editorLayer = Layer(".editor");
editorLayer.AddTransformable(editorCamera);
#pragma endregion
}