implemented TileMap, still need Shader for it with billboarding and all that jizz XD

This commit is contained in:
2026-02-02 20:52:28 +01:00
parent 2f3fdf83ae
commit ea2dc4f6b5
7 changed files with 130 additions and 81 deletions

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@@ -39,8 +39,6 @@ namespace TSE
void SetPixel(const Vector2& pos, const Color& c);
void GetPixel(const Vector2& pos, Color& c) const;
Texture CutOut(const Vector2& pos, Vector2& size) const;
Texture Upscale(const Vector2& size) const;
Texture Downscale(const Vector2& size) const;
void PasteIn(const Vector2& pos, Texture& t);
void SetPixelNoApply(const Vector2& pos, const Color& c);
void ToSprite(Sprite& s);