Added 3D Textures to engine
This commit is contained in:
@@ -1,12 +1,15 @@
|
||||
#pragma once
|
||||
|
||||
#include "Vector2.hpp"
|
||||
#include "interfaces/ITextureHelper.hpp"
|
||||
|
||||
namespace TSE
|
||||
{
|
||||
class ITexture
|
||||
{
|
||||
public:
|
||||
inline static ITextureHelper* helper = nullptr;
|
||||
|
||||
virtual ~ITexture() = default;
|
||||
virtual Vector2 size() const = 0;
|
||||
virtual float Width() const = 0;
|
||||
|
||||
Reference in New Issue
Block a user