Added 3D Textures to engine
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@@ -5,7 +5,7 @@
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#include "imgui/imgui.h"
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#include "extern/imgui_impl_opengl3.h"
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#include "PathHelper.hpp"
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#include "elements/Texture.hpp"
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#include "interfaces/ITexture.hpp"
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#include "TextureHelperOpenGL.hpp"
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#include "interfaces/IRenderer.hpp"
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#include "BehaviourScripts/Camera.hpp"
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@@ -55,7 +55,7 @@ TSE::OpenGL::OpenGLRenderingBackend::~OpenGLRenderingBackend()
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void TSE::OpenGL::OpenGLRenderingBackend::InitPreWindow()
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{
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IRenderTexture::factory = new RenderTextureCreatorOpenGL();
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Texture::helper = new TextureHelperOpenGL();
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ITexture::helper = new TextureHelperOpenGL();
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Camera::helper = new CameraHelperOpenGL();
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#if defined(TSE_GLFW)
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