Compare commits
2 Commits
v0.1.3
...
2f3fdf83ae
| Author | SHA256 | Date | |
|---|---|---|---|
| 2f3fdf83ae | |||
| 236da3059f |
@@ -148,6 +148,176 @@ void TSE::Texture::GetPixel(const Vector2 &pos, Color &c) const
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GetPixel(pos.x, pos.y, c);
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}
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TSE::Texture TSE::Texture::CutOut(const Vector2 &pos, Vector2 &size) const
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{
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Texture result = Texture(0,0);
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if(bmp == nullptr)
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{
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TSE_ERROR("Failed to cut out texture. Source bitmap was nullptr.");
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Texture::makeError(result);
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return result;
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}
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const int left = static_cast<int>(pos.x);
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const int top = static_cast<int>(pos.y);
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const int width = static_cast<int>(size.x);
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const int height = static_cast<int>(size.y);
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if(width <= 0 || height <= 0)
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{
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TSE_ERROR("Failed to cut out texture. Size must be greater than 0.");
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Texture::makeError(result);
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return result;
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}
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const int texWidth = static_cast<int>(Width());
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const int texHeight = static_cast<int>(Height());
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if(left < 0 || top < 0 || left + width > texWidth || top + height > texHeight)
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{
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TSE_ERROR("Failed to cut out texture. Region out of bounds.");
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Texture::makeError(result);
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return result;
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}
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FIBITMAP* cut = FreeImage_Copy(bmp, left, top, left + width, top + height);
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if(cut == nullptr)
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{
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TSE_ERROR("Failed to cut out texture. FreeImage_Copy returned nullptr.");
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Texture::makeError(result);
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return result;
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}
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Texture out = Texture(width, height, Bpp);
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if(out.bmp != nullptr)
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FreeImage_Unload(out.bmp);
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out.bmp = cut;
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out.imagePtr = FreeImage_GetBits(cut);
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out.Bpp = Bpp;
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out.chanels = chanels;
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out.Size = Vector2(width, height);
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out.Apply();
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return out;
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}
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TSE::Texture TSE::Texture::Upscale(const Vector2 &size) const
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{
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Texture result = Texture(0,0);
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if(bmp == nullptr)
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{
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TSE_ERROR("Failed to upscale texture. Source bitmap was nullptr.");
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Texture::makeError(result);
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return result;
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}
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const int width = static_cast<int>(size.x);
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const int height = static_cast<int>(size.y);
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if(width <= 0 || height <= 0)
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{
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TSE_ERROR("Failed to upscale texture. Size must be greater than 0.");
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Texture::makeError(result);
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return result;
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}
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FIBITMAP* scaled = FreeImage_Rescale(bmp, width, height, FILTER_NEAREST);
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if(scaled == nullptr)
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{
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TSE_ERROR("Failed to upscale texture. FreeImage_Rescale returned nullptr.");
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Texture::makeError(result);
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return result;
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}
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Texture out = Texture(width, height, Bpp);
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if(out.bmp != nullptr)
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FreeImage_Unload(out.bmp);
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out.bmp = scaled;
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out.imagePtr = FreeImage_GetBits(scaled);
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out.Bpp = Bpp;
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out.chanels = chanels;
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out.Size = Vector2(width, height);
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out.Apply();
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return out;
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}
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TSE::Texture TSE::Texture::Downscale(const Vector2 &size) const
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{
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Texture result = Texture(0,0);
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if(bmp == nullptr)
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{
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TSE_ERROR("Failed to downscale texture. Source bitmap was nullptr.");
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Texture::makeError(result);
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return result;
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}
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const int width = static_cast<int>(size.x);
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const int height = static_cast<int>(size.y);
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if(width <= 0 || height <= 0)
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{
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TSE_ERROR("Failed to downscale texture. Size must be greater than 0.");
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Texture::makeError(result);
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return result;
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}
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FIBITMAP* scaled = FreeImage_Rescale(bmp, width, height, FILTER_NEAREST);
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if(scaled == nullptr)
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{
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TSE_ERROR("Failed to downscale texture. FreeImage_Rescale returned nullptr.");
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Texture::makeError(result);
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return result;
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}
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Texture out = Texture(width, height, Bpp);
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if(out.bmp != nullptr)
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FreeImage_Unload(out.bmp);
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out.bmp = scaled;
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out.imagePtr = FreeImage_GetBits(scaled);
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out.Bpp = Bpp;
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out.chanels = chanels;
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out.Size = Vector2(width, height);
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out.Apply();
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return out;
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}
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void TSE::Texture::PasteIn(const Vector2 &pos, Texture &t)
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{
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if(bmp == nullptr)
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{
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TSE_ERROR("Failed to paste texture. Destination bitmap was nullptr.");
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return;
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}
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if(t.bmp == nullptr)
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{
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TSE_ERROR("Failed to paste texture. Source bitmap was nullptr.");
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return;
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}
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if(Bpp != t.Bpp)
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{
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TSE_ERROR("Failed to paste texture. Source and destination Bpp do not match.");
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return;
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}
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const int left = static_cast<int>(pos.x);
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const int top = static_cast<int>(pos.y);
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const int srcWidth = static_cast<int>(t.Width());
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const int srcHeight = static_cast<int>(t.Height());
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const int texWidth = static_cast<int>(Width());
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const int texHeight = static_cast<int>(Height());
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if(left < 0 || top < 0 || left + srcWidth > texWidth || top + srcHeight > texHeight)
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{
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TSE_ERROR("Failed to paste texture. Region out of bounds.");
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return;
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}
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if(!FreeImage_Paste(bmp, t.bmp, left, top, 256))
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{
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TSE_ERROR("Failed to paste texture. FreeImage_Paste returned false.");
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return;
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}
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imagePtr = FreeImage_GetBits(bmp);
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Apply();
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}
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void TSE::Texture::SetPixelNoApply(const Vector2 &pos, const Color &c)
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{
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SetPixelNoApply(pos.x, pos.y, c);
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@@ -38,6 +38,10 @@ namespace TSE
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byte* GetImagePtr() const;
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void SetPixel(const Vector2& pos, const Color& c);
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void GetPixel(const Vector2& pos, Color& c) const;
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Texture CutOut(const Vector2& pos, Vector2& size) const;
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Texture Upscale(const Vector2& size) const;
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Texture Downscale(const Vector2& size) const;
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void PasteIn(const Vector2& pos, Texture& t);
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void SetPixelNoApply(const Vector2& pos, const Color& c);
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void ToSprite(Sprite& s);
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void SetChanels(const byte& ch);
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@@ -17,6 +17,7 @@ void TSE::ICursorHandler::Enable()
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if(!enabled())
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{
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IInputManager::instance()->RegisterCursorHandler(this);
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Enabled = true;
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}
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}
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@@ -25,6 +26,7 @@ void TSE::ICursorHandler::Disable()
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if(enabled())
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{
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IInputManager::instance()->UnregisterCursorHandler(this);
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Enabled = false;
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}
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}
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@@ -17,6 +17,7 @@ void TSE::IKeyInputHandler::Enable()
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if(!enabled())
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{
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IInputManager::instance()->RegisterKeyHandler(this);
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Enabled = true;
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}
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}
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@@ -25,6 +26,7 @@ void TSE::IKeyInputHandler::Disable()
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if(enabled())
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{
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IInputManager::instance()->UnregisterKeyHandler(this);
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Enabled = false;
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}
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}
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172
TSE_Editor/src/BehaviourScripts/basicEditorCamera.cpp
Normal file
172
TSE_Editor/src/BehaviourScripts/basicEditorCamera.cpp
Normal file
@@ -0,0 +1,172 @@
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#include "basicEditorCamera.hpp"
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#include "elements/Transformable.hpp"
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#include "utils/Time.hpp"
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#include "BehaviourScripts/Camera.hpp"
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#include <cmath>
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void TSE::EDITOR::basicEditorCamera::OnUpdate()
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{
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auto euler = baseObject->GetEuler();
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auto finalrot = rotDelta * rotationMultiplier * Time::deltaTime();
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rotDelta = Vector2::zero;
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if(mouseInputEnabled)
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{
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euler.y += finalrot.x;
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euler.x += finalrot.y;
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}
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baseObject->SetEuler(euler);
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Vector3 move;
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if(keyInputEnabled && SceneView::IsHovered)
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delta = delta + keydelta * keyMultiplier;
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move = baseObject->right() * delta.x;
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move = move + baseObject->up() * delta.y;
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move = move + baseObject->forward() * delta.z;
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delta = Vector3::zero;
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move = move * movementMultiplier * Time::deltaTime();
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baseObject->position = baseObject->position + move;
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}
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void TSE::EDITOR::basicEditorCamera::Start()
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{
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ICursorHandler::Enable();
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IKeyInputHandler::Enable();
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}
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void TSE::EDITOR::basicEditorCamera::OnKeyDown(const Key &key, const Modifier &mods)
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{
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switch (key)
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{
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case Key::LeftShift:
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isShiftPressed = true;
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break;
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case Key::W:
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keydelta = keydelta + Vector3::forward * keyMultiplier;
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break;
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case Key::A:
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keydelta = keydelta + Vector3::left * keyMultiplier;
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break;
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case Key::S:
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keydelta = keydelta + Vector3::back * keyMultiplier;
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break;
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case Key::D:
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keydelta = keydelta + Vector3::right * keyMultiplier;
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break;
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case Key::E:
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keydelta = keydelta + Vector3::up * keyMultiplier;
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break;
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case Key::Q:
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keydelta = keydelta + Vector3::down * keyMultiplier;
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break;
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default:
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return;
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}
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}
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void TSE::EDITOR::basicEditorCamera::OnKeyUp(const Key &key, const Modifier &mods)
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{
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switch (key)
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{
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case Key::LeftShift:
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isShiftPressed = false;
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break;
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case Key::W:
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keydelta = keydelta - Vector3::forward * keyMultiplier;
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break;
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case Key::A:
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keydelta = keydelta - Vector3::left * keyMultiplier;
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break;
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case Key::S:
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keydelta = keydelta - Vector3::back * keyMultiplier;
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break;
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case Key::D:
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keydelta = keydelta - Vector3::right * keyMultiplier;
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break;
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case Key::E:
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keydelta = keydelta - Vector3::up * keyMultiplier;
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break;
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case Key::Q:
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keydelta = keydelta - Vector3::down * keyMultiplier;
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break;
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default:
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return;
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}
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}
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void TSE::EDITOR::basicEditorCamera::OnMouseButtonDown(const MouseBtn &btn, const Modifier &mods)
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{
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if(!mouseInputEnabled) return;
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switch (btn)
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{
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case MouseBtn::RightMouse:
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holdingRightClick = true;
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break;
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case MouseBtn::LeftMouse:
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holdingLeftClick = true;
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break;
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}
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}
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void TSE::EDITOR::basicEditorCamera::OnMouseButtonUp(const MouseBtn &btn, const Modifier &mods)
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{
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if(!mouseInputEnabled) return;
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switch (btn)
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{
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case MouseBtn::RightMouse:
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holdingRightClick = false;
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break;
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case MouseBtn::LeftMouse:
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holdingLeftClick = false;
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break;
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default:
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return;
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}
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}
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void TSE::EDITOR::basicEditorCamera::OnMousePosition(const Vector2 &pos)
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{
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if(!mouseInputEnabled || !SceneView::IsHovered) return;
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if(isShiftPressed && holdingLeftClick)
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{
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auto tmp = pos - lastMousepos;
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tmp.x *= -1;
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delta = delta + tmp;
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}
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else if(holdingRightClick)
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{
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rotDelta = rotDelta + (pos - lastMousepos);
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}
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lastMousepos = pos;
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}
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void TSE::EDITOR::basicEditorCamera::OnMouseScroll(const Vector2 &mdelta)
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{
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if(!mouseInputEnabled || !SceneView::IsHovered) return;
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Camera* editorCam = (Camera*)Transformable::Find(".EditorCamera")->GetBehaviourScript(CAMERA);
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float scale = editorCam->GetRenderScale();
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scale += mdelta.y * zoomMultiplier;
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scale = std::clamp(scale, zoomMin, zoomMax);
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editorCam->SetRenderScale(scale);
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}
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void TSE::EDITOR::basicEditorCamera::CustomDraw(const bool &debug)
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{
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ImGui::DragFloat("Rotation Speed", &rotationMultiplier, 0.1f);
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ImGui::DragFloat("Movement Speed", &movementMultiplier, 0.1f);
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ImGui::DragFloat("Zoom Speed", &zoomMultiplier, 0.1f);
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ImGui::DragFloat("key Speed", &keyMultiplier, 0.1f);
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ImGui::Checkbox("Keybord Input", &keyInputEnabled);
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ImGui::Checkbox("Mouse Input", &mouseInputEnabled);
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}
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60
TSE_Editor/src/BehaviourScripts/basicEditorCamera.hpp
Normal file
60
TSE_Editor/src/BehaviourScripts/basicEditorCamera.hpp
Normal file
@@ -0,0 +1,60 @@
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#pragma once
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#define BASIC_EDITOR_CAMERA typeid(basicEditorCamera).name()
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#include "elements/BehaviourScript.hpp"
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#include "interfaces/ICursorHandler.hpp"
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#include "interfaces/IKeyInputHandler.hpp"
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#include "Vector2.hpp"
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#include "Vector3.hpp"
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#include "imgui/imgui.h"
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#include "UI/windows/SceneView.hpp"
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namespace TSE::EDITOR
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{
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class basicEditorCamera : public BehaviourScript, public ICursorHandler, public IKeyInputHandler
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{
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private:
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bool keyInputEnabled = true;
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bool mouseInputEnabled = true;
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bool isShiftPressed = false;
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bool holdingRightClick = false;
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bool holdingLeftClick = false;
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Vector3 delta = Vector3::zero;
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Vector3 keydelta = Vector3::zero;
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Vector2 rotDelta = Vector2::zero;
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Vector2 lastMousepos;
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float keyMultiplier = 0.5f;
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float rotationMultiplier = 150;
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float movementMultiplier = 64;
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float zoomMultiplier = 2;
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const float zoomMin = 6;
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const float zoomMax = 500;
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public:
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void OnUpdate() override;
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void Start() override;
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inline const char* GetName() override
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{
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return "basicEditorCamera";
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}
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void OnKeyDown(const Key& key, const Modifier& mods) override;
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void OnKeyUp(const Key& key, const Modifier& mods) override;
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void OnMouseButtonDown(const MouseBtn& btn, const Modifier& mods) override;
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void OnMouseButtonUp(const MouseBtn& btn, const Modifier& mods) override;
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void OnMousePosition(const Vector2& pos) override;
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void OnMouseScroll(const Vector2& delta) override;
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void CustomDraw(const bool& debug) override;
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};
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} // namespace TSE::EDITOR
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@@ -3,6 +3,7 @@
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#include "BehaviourScriptRegistry.hpp"
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#include "BehaviourScripts/AudioListener.hpp"
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#include "BehaviourScripts/AudioSource.hpp"
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#include "BehaviourScripts/basicEditorCamera.hpp"
|
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TSE::EDITOR::EditorSubsystem::EditorSubsystem() : sv(nullptr), editorLayer("")
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{
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@@ -34,8 +35,8 @@ TSE::EDITOR::EditorSubsystem::EditorSubsystem() : sv(nullptr), editorLayer("")
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editorCam->SetRenderTarget(rt);
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editorCamera->AddBehaviourScript(editorCam);
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// basicCameraControls controls = basicCameraControls();
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// editorCamera->AddBehaviourScript(&controls);
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basicEditorCamera* controls = new basicEditorCamera();
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editorCamera->AddBehaviourScript(controls);
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editorLayer = Layer(".editor");
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editorLayer.AddTransformable(editorCamera);
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@@ -42,6 +42,11 @@ void TSE::EDITOR::HirearchieView::Define()
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DisplayLayer(layer);
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}
|
||||
|
||||
if(!selectedFound && PropertiesView::GetCurrentInspectableType() == InspectableType::Transformable)
|
||||
{
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||||
PropertiesView::ForceClearInspectorElement();
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||||
}
|
||||
|
||||
}
|
||||
|
||||
if(activatePopUpNamingLayer)
|
||||
@@ -188,10 +193,6 @@ void TSE::EDITOR::HirearchieView::DisplayLayer(Layer *l)
|
||||
{
|
||||
DisplayObj(l->GetAllObjects()[i], l);
|
||||
}
|
||||
if(!selectedFound && PropertiesView::GetCurrentInspectableType() == InspectableType::Transformable)
|
||||
{
|
||||
PropertiesView::ForceClearInspectorElement();
|
||||
}
|
||||
}
|
||||
ImGui::Unindent(20.0f);
|
||||
}
|
||||
|
||||
@@ -16,6 +16,14 @@ void TSE::EDITOR::SceneView::Define()
|
||||
{
|
||||
fb->SetSize({vec2.x, vec2.y});
|
||||
}
|
||||
if(ImGui::IsWindowFocused())
|
||||
{
|
||||
IsHovered = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
IsHovered = false;
|
||||
}
|
||||
}
|
||||
ImGui::EndChild();
|
||||
}
|
||||
|
||||
@@ -10,6 +10,7 @@ namespace TSE::EDITOR
|
||||
private:
|
||||
TSE::IRenderTexture* fb;
|
||||
public:
|
||||
inline static bool IsHovered = false;
|
||||
SceneView(TSE::IRenderTexture* frameBuffer);
|
||||
void Define() override;
|
||||
};
|
||||
|
||||
@@ -17,18 +17,21 @@ void TSE::GLFW::InputGlfw::KeyCallback(GLFWwindow *window, int key, int scancode
|
||||
case 1: //down
|
||||
for(auto handler : ((InputGlfw*)instance())->keyHandler)
|
||||
{
|
||||
if(handler->enabled())
|
||||
handler->OnKeyDown((Key)key, (Modifier)mods);
|
||||
}
|
||||
break;
|
||||
case 0: //up
|
||||
for(auto handler : ((InputGlfw*)instance())->keyHandler)
|
||||
{
|
||||
if(handler->enabled())
|
||||
handler->OnKeyUp((Key)key, (Modifier)mods);
|
||||
}
|
||||
break;
|
||||
case 2: //hold
|
||||
for(auto handler : ((InputGlfw*)instance())->keyHandler)
|
||||
{
|
||||
if(handler->enabled())
|
||||
handler->OnKeyHold((Key)key, (Modifier)mods);
|
||||
}
|
||||
break;
|
||||
@@ -42,18 +45,21 @@ void TSE::GLFW::InputGlfw::MouseButtonCallback(GLFWwindow *window, int button, i
|
||||
case 1: //down
|
||||
for(auto handler : ((InputGlfw*)instance())->cursorHandler)
|
||||
{
|
||||
if(handler->enabled())
|
||||
handler->OnMouseButtonDown((MouseBtn)button, (Modifier)mods);
|
||||
}
|
||||
break;
|
||||
case 0: //up
|
||||
for(auto handler : ((InputGlfw*)instance())->cursorHandler)
|
||||
{
|
||||
if(handler->enabled())
|
||||
handler->OnMouseButtonUp((MouseBtn)button, (Modifier)mods);
|
||||
}
|
||||
break;
|
||||
case 2: //hold
|
||||
for(auto handler : ((InputGlfw*)instance())->cursorHandler)
|
||||
{
|
||||
if(handler->enabled())
|
||||
handler->OnMouseButtonHold((MouseBtn)button, (Modifier)mods);
|
||||
}
|
||||
break;
|
||||
@@ -64,6 +70,7 @@ void TSE::GLFW::InputGlfw::CursorPosCallback(GLFWwindow *window, double xpos, do
|
||||
{
|
||||
for(auto handler : ((InputGlfw*)instance())->cursorHandler)
|
||||
{
|
||||
if(handler->enabled())
|
||||
handler->OnMousePosition(Vector2(xpos, ypos));
|
||||
}
|
||||
}
|
||||
@@ -72,6 +79,7 @@ void TSE::GLFW::InputGlfw::ScrollCallback(GLFWwindow *window, double xoffset, do
|
||||
{
|
||||
for(auto handler : ((InputGlfw*)instance())->cursorHandler)
|
||||
{
|
||||
if(handler->enabled())
|
||||
handler->OnMouseScroll(Vector2(xoffset, yoffset));
|
||||
}
|
||||
}
|
||||
@@ -106,6 +114,7 @@ void TSE::GLFW::InputGlfw::CharCallback(GLFWwindow *window, unsigned int codepoi
|
||||
|
||||
for(auto handler : ((InputGlfw*)instance())->keyHandler)
|
||||
{
|
||||
if(handler->enabled())
|
||||
handler->OnChar(msg);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user