#pragma once #include "Types.hpp" #include "miniaudio.h" namespace TSE { struct AudioClipDescription { public: string path = ""; byte* audiostream = nullptr; size_t dataSize = 0; }; class AudioClip { public: string name = ""; AudioClipDescription description; AudioClip(string path); AudioClip(byte* stream, size_t size); ma_sound* GetAudioSound(); void DestroyAudioSound(ma_sound* sound); }; } // namespace TSE