Files
TSE/TSE_Core/src/interfaces/IWindow.cpp

43 lines
848 B
C++

#include "IWindow.hpp"
#include "Debug.hpp"
#include "LuaStateHandler.hpp"
#include "utils/Time.hpp"
#include "version.h"
#include "IInputManager.hpp"
#include "elements/AudioEngine.hpp"
#include "IdGenerator.hpp"
#define FREEIMAGE_LIB
#include "FI/FreeImage.h"
TSE::IWindow* TSE::IWindow::lastWindow = nullptr;
bool TSE::IWindow::BaseInit() const
{
LuaStateHandler::InitLuaState();
Debug::Init();
Debug::Log("TSE:" + TSE_VERSION_STRING);
AudioEngine::Init();
FreeImage_Initialise(true);
return true;
}
void TSE::IWindow::BaseUpdate() const
{
Time::Update();
}
TSE::Vector2 TSE::IWindow::GetSize() const
{
return Vector2({width, height});
}
TSE::IWindow::~IWindow()
{
FreeImage_DeInitialise();
AudioEngine::Destroy();
IInputManager::instance()->Delete();
Time::Destroy();
Debug::Close();
}