29 lines
613 B
C++
29 lines
613 B
C++
#pragma once
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#include "IRenderTarget.hpp"
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#include "Types.hpp"
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#include "Vector2.hpp"
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namespace TSE
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{
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class IWindow : public IRenderTarget
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{
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public:
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static IWindow* lastWindow;
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string title;
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protected:
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virtual bool Init() = 0;
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public:
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virtual void Clear() const = 0;
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virtual void ClearDepthBuffer() const = 0;
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virtual bool ShouldClose() const = 0;
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virtual void DoneSetup() = 0;
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bool BaseInit() const;
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void BaseUpdate() const;
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Vector2 GetSize() const;
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~IWindow();
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};
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} // namespace TSE
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