Files
TSE/TSE_GlfwImpl/src/WindowGlfw.cpp
2026-01-17 18:01:48 +01:00

147 lines
3.9 KiB
C++

#include "WindowGlfw.hpp"
#include "utils/Time.hpp"
#include "TimeInterfaceGlfw.hpp"
#include "Debug.hpp"
#include "InputGlfw.hpp"
TSE::GLFW::WindowGlfw::WindowGlfw(string _title, int _width, int _height, IRenderingBackend* backend)
: WindowGlfw(_title, _width, _height, backend, WindowType::Windowed, 32){ }
TSE::GLFW::WindowGlfw::WindowGlfw(string _title, int _width, int _height, IRenderingBackend* backend, TSE::WindowType type)
: WindowGlfw(_title, _width, _height, backend, type, 32){ }
TSE::GLFW::WindowGlfw::WindowGlfw(string _title, int _width, int _height, IRenderingBackend* backend, TSE::WindowType type, int ppu)
{
width = _width;
height = _height;
title = _title;
windowType = type;
renderingBackend = backend;
renderingBackend->window = this;
IWindow::lastWindow = this;
if(!Init())
{
glfwTerminate();
}
}
TSE::GLFW::WindowGlfw::~WindowGlfw()
{
glfwDestroyWindow(window);
glfwTerminate();
}
bool TSE::GLFW::WindowGlfw::Init()
{
if(!BaseInit() || !glfwInit())
{
Debug::Log("GLFW Error");
return false;
}
InputGlfw::Init();
Time::Init(new TimeInterfaceGlfw());
renderingBackend->InitPreWindow();
glfwWindowHint(GLFW_FOCUSED, true);
window = NULL;
if(windowType == WindowType::Maximized)
{
glfwWindowHint(GLFW_MAXIMIZED, true);
window = glfwCreateWindow(width, height, title.c_str(), NULL, NULL);
int w,h;
glfwGetWindowSize(window, &w, &h);
width = w;
height = h;
}
else if(windowType == WindowType::Fullscreen)
{
auto monitor = glfwGetPrimaryMonitor();
int w,h;
glfwGetMonitorWorkarea(monitor, nullptr, nullptr, &w, &h);
width = w;
height = h;
window = glfwCreateWindow(width, height, title.c_str(), monitor, NULL);
}
else if(windowType == WindowType::FullscreenWindowed)
{
auto monitor = glfwGetPrimaryMonitor();
auto mode = glfwGetVideoMode(monitor);
glfwWindowHint(GLFW_RED_BITS, mode->redBits);
glfwWindowHint(GLFW_GREEN_BITS, mode->redBits);
glfwWindowHint(GLFW_BLUE_BITS, mode->redBits);
glfwWindowHint(GLFW_REFRESH_RATE, mode->refreshRate);
width = mode->width;
height = mode->height;
window = glfwCreateWindow(width, height, title.c_str(), monitor, NULL);
}
else
{
window = glfwCreateWindow(width, height, title.c_str(), NULL, NULL);
}
if(!window)
{
Debug::Log("Failed to create window. Maybe try another WindowType.");
return false;
}
glfwSetWindowUserPointer(window, this);
if(!renderingBackend->InitPostWindow())
{
return false;
}
//callbacks
glfwSetWindowSizeCallback(window, ResizeWindow);
glfwSetKeyCallback(window, InputGlfw::KeyCallback);
glfwSetMouseButtonCallback(window, InputGlfw::MouseButtonCallback);
glfwSetCursorPosCallback(window, InputGlfw::CursorPosCallback);
glfwSetScrollCallback(window, InputGlfw::ScrollCallback);
glfwSetCharCallback(window, InputGlfw::CharCallback);
Debug::Log("GLFW:" + std::string(glfwGetVersionString()));
return true;
}
void TSE::GLFW::WindowGlfw::ResizeWindow(GLFWwindow *wnd, int width, int height)
{
WindowGlfw* window = (WindowGlfw*)glfwGetWindowUserPointer(wnd);
window->width = width;
window->height = height;
window->renderingBackend->onResize(width, height);
for (auto const& i : window->objectsToResize)
{
i->OnResize(width, height, window);
}
}
void TSE::GLFW::WindowGlfw::Clear() const
{
renderingBackend->onClear();
}
void TSE::GLFW::WindowGlfw::Update() const
{
BaseUpdate();
glfwPollEvents();
renderingBackend->onUpdate();
}
void TSE::GLFW::WindowGlfw::ClearDepthBuffer() const
{
renderingBackend->onClearDepthBuffer();
}
bool TSE::GLFW::WindowGlfw::ShouldClose() const
{
return glfwWindowShouldClose(window);
}