Files
TSE/TSE_OpenGlImpl/src/OpenGLRenderingBackend.hpp

29 lines
786 B
C++

#pragma once
#include "interfaces/IRenderingBackend.hpp"
#define TSE_OPENGL_VERSION_MAJOR 3
#define TSE_OPENGL_VERSION_MINOR 3
namespace TSE::OpenGL
{
class OpenGLRenderingBackend : public IRenderingBackend
{
private:
public:
OpenGLRenderingBackend(Color _backgroundColor, bool _vsync);
OpenGLRenderingBackend(Color _backgroundColor, bool _vsync, int _samples, bool _useseImGui);
~OpenGLRenderingBackend();
void InitPreWindow() override;
bool InitPostWindow() override;
bool InitEnd() override;
void onResize(int width, int height) override;
void onUpdate() const override;
void onClear() const override;
void onClearDepthBuffer() const override;
};
} // namespace OpenGL