Commit Graph

16 Commits

Author SHA256 Message Date
9b355f6524 added transparency and LUT lookup 2026-03-26 21:04:54 +01:00
51e4112868 Merge branch 'main' of https://git.kerner.dev/yeet/TSE-RTS into DICOM_Viewer 2026-03-26 19:07:00 +01:00
31843c72ff Merge remote-tracking branch 'refs/remotes/origin/main' 2026-03-26 18:58:06 +01:00
4b2b1548bf small launch script fixes for smoth sdl and glfw selection 2026-03-26 18:57:54 +01:00
c86b8cbd00 first Dicom Viewer commit 2026-03-26 18:54:05 +01:00
b89d622f3c updated TSE to 3D Textures 2026-03-25 16:28:35 +01:00
7c81b748d5 fixed sdl3 build on windows 2026-03-25 10:37:17 +01:00
6edcaa9c11 updated TSE to be able to use SDL3 2026-03-23 19:01:34 +01:00
f637f0ec08 made trees possible, but they still have issues with overlapping each other wrongly, i suspect the chunkborders, because it mostly happens in lines 2026-03-01 20:53:06 +01:00
9330a08e28 made improvements with MRT, and the render pipeline, and made shure, that the software works in non editor mode too 2026-02-21 13:53:12 +01:00
08ab5c4f02 started using MRT and reworking TileMap shader for it 2026-02-20 16:00:20 +01:00
d85998ca29 updated TSE 2026-02-09 15:26:28 +01:00
8ec2a43187 updated TSE, and testet tileMap funktionality 2026-02-08 18:11:47 +01:00
b6c623efbb fixed some minor issues 2026-02-02 07:41:31 +01:00
9b7b9166e5 Configure project TSE-RTS 2026-02-01 17:54:32 +01:00
fb6a4df1bb Initial commit 2026-02-01 16:51:56 +00:00