Default Branch

1665569326 · fixed flickering issue. problem was, that in the camera update of the render target the window was updatet agein, what internaly starts a new frame, so made the update function only affent non IWindow calsses, for IWindow it strictly is not neccecery anyway · Updated 2026-05-05 11:27:32 +00:00

Branches

5e7c530e99 · added first selectable, and modyfiable assets to system, Mesh, Material, and Texture. Texture ist WIP, because no subassets are created jet, well technicaly everything is WIP bit nevermind XD · Updated 2026-05-16 21:43:52 +00:00    yeet

0
2

8c0152c3b4 · Merge branch 'main' of https://git.kerner.dev/yeet/TSE into DICOM_Viewer · Updated 2026-03-26 18:02:23 +00:00    yeet

3
2