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TSE/TSE_Core/src/elements/TileSet.hpp

32 lines
605 B
C++

#pragma once
#include "Texture.hpp"
#include "Sprite.hpp"
namespace TSE
{
class TileSet
{
private:
Texture* tex = nullptr;
int resx = 0, resy = 0;
public:
TileSet(Texture* tex, int x, int y);
void SetCount(int x, int y);
void SetTexture(Texture* tex);
void GetSpriteAt(int x, int y, Sprite& s);
inline void SetCount(Vector2& v)
{
SetCount(v.x, v.y);
};
inline void GetSpriteAt(const Vector2& v, Sprite& s)
{
GetSpriteAt(v.x, v.y, s);
};
};
} // namespace TSE