added basic glfw stuff
This commit is contained in:
58
TSE_GlfwImpl/CMakeLists.txt
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58
TSE_GlfwImpl/CMakeLists.txt
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@@ -0,0 +1,58 @@
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#cmake version
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cmake_minimum_required(VERSION 3.31)
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#project name
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project(TSE_GlfwImpl)
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#cpp settings
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find_program(CLANG_C NAMES clang)
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find_program(CLANG_CXX NAMES clang++)
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if(CLANG_C AND CLANG_CXX)
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message(STATUS "foung Clang, using as Compiler")
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set(CMAKE_C_COMPILER ${CLANG_C} CACHE STRING "C Compiler" FORCE)
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set(CMAKE_CXX_COMPILER ${CLANG_CXX} CACHE STRING "C++ Compiler" FORCE)
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else()
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message(STATUS "Clang not found, using Standard-Compiler")
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endif()
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set(CMAKE_CXX_STANDARD 20)
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set(CMAKE_CXX_STANDARD_REQUIRED True)
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#project output settings
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set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY "${PROJECT_SOURCE_DIR}/lib")
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set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY_DEBUG "${PROJECT_SOURCE_DIR}/lib/Debug")
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set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY_RELEASE "${PROJECT_SOURCE_DIR}/lib/Release")
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set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${PROJECT_SOURCE_DIR}/lib")
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set(CMAKE_LIBRARY_OUTPUT_DIRECTORY_DEBUG "${PROJECT_SOURCE_DIR}/lib/Debug")
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set(CMAKE_LIBRARY_OUTPUT_DIRECTORY_RELEASE "${PROJECT_SOURCE_DIR}/lib/Release")
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#source files
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file(GLOB CPP_SOURCE_TSE
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"${PROJECT_SOURCE_DIR}/src/*.cpp"
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"${PROJECT_SOURCE_DIR}/src/*/*.cpp"
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"${PROJECT_SOURCE_DIR}/src/*/*/*.cpp"
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"${PROJECT_SOURCE_DIR}/src/*/*/*/*.cpp"
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"${PROJECT_SOURCE_DIR}/src/*.c"
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"${PROJECT_SOURCE_DIR}/src/*/*.c"
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"${PROJECT_SOURCE_DIR}/src/*/*/*.c"
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"${PROJECT_SOURCE_DIR}/src/*/*/*/*.c"
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)
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#includes
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include_directories(${PROJECT_SOURCE_DIR}/src)
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include_directories(${PROJECT_SOURCE_DIR}/include)
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include_directories(${PROJECT_SOURCE_DIR}/../TSE_Base/src)
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include_directories(${PROJECT_SOURCE_DIR}/../TSE_Base/include)
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include_directories(${PROJECT_SOURCE_DIR}/../TSE_Math/src)
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include_directories(${PROJECT_SOURCE_DIR}/../TSE_Core/src)
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#project def
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if(Lib)
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add_library(TSE_GlfwImpl SHARED ${CPP_SOURCE_TSE})
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else()
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add_library(TSE_GlfwImpl STATIC ${CPP_SOURCE_TSE})
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endif()
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#flags
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target_compile_options(TSE_GlfwImpl PRIVATE -march=native)
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6547
TSE_GlfwImpl/include/GLFW/glfw3.h
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6547
TSE_GlfwImpl/include/GLFW/glfw3.h
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File diff suppressed because it is too large
Load Diff
663
TSE_GlfwImpl/include/GLFW/glfw3native.h
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663
TSE_GlfwImpl/include/GLFW/glfw3native.h
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@@ -0,0 +1,663 @@
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/*************************************************************************
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* GLFW 3.4 - www.glfw.org
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* A library for OpenGL, window and input
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*------------------------------------------------------------------------
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* Copyright (c) 2002-2006 Marcus Geelnard
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* Copyright (c) 2006-2018 Camilla Löwy <elmindreda@glfw.org>
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would
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* be appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and must not
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* be misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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*
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*************************************************************************/
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#ifndef _glfw3_native_h_
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#define _glfw3_native_h_
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#ifdef __cplusplus
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extern "C" {
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#endif
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/*************************************************************************
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* Doxygen documentation
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*************************************************************************/
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/*! @file glfw3native.h
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* @brief The header of the native access functions.
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*
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* This is the header file of the native access functions. See @ref native for
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* more information.
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*/
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/*! @defgroup native Native access
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* @brief Functions related to accessing native handles.
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*
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* **By using the native access functions you assert that you know what you're
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* doing and how to fix problems caused by using them. If you don't, you
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* shouldn't be using them.**
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*
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* Before the inclusion of @ref glfw3native.h, you may define zero or more
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* window system API macro and zero or more context creation API macros.
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*
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* The chosen backends must match those the library was compiled for. Failure
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* to do this will cause a link-time error.
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*
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* The available window API macros are:
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* * `GLFW_EXPOSE_NATIVE_WIN32`
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* * `GLFW_EXPOSE_NATIVE_COCOA`
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* * `GLFW_EXPOSE_NATIVE_X11`
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* * `GLFW_EXPOSE_NATIVE_WAYLAND`
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*
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* The available context API macros are:
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* * `GLFW_EXPOSE_NATIVE_WGL`
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* * `GLFW_EXPOSE_NATIVE_NSGL`
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* * `GLFW_EXPOSE_NATIVE_GLX`
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* * `GLFW_EXPOSE_NATIVE_EGL`
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* * `GLFW_EXPOSE_NATIVE_OSMESA`
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*
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* These macros select which of the native access functions that are declared
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* and which platform-specific headers to include. It is then up your (by
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* definition platform-specific) code to handle which of these should be
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* defined.
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*
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* If you do not want the platform-specific headers to be included, define
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* `GLFW_NATIVE_INCLUDE_NONE` before including the @ref glfw3native.h header.
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*
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* @code
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* #define GLFW_EXPOSE_NATIVE_WIN32
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* #define GLFW_EXPOSE_NATIVE_WGL
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* #define GLFW_NATIVE_INCLUDE_NONE
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* #include <GLFW/glfw3native.h>
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* @endcode
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*/
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/*************************************************************************
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* System headers and types
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*************************************************************************/
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#if !defined(GLFW_NATIVE_INCLUDE_NONE)
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#if defined(GLFW_EXPOSE_NATIVE_WIN32) || defined(GLFW_EXPOSE_NATIVE_WGL)
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/* This is a workaround for the fact that glfw3.h needs to export APIENTRY (for
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* example to allow applications to correctly declare a GL_KHR_debug callback)
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* but windows.h assumes no one will define APIENTRY before it does
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*/
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#if defined(GLFW_APIENTRY_DEFINED)
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#undef APIENTRY
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#undef GLFW_APIENTRY_DEFINED
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#endif
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#include <windows.h>
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#endif
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#if defined(GLFW_EXPOSE_NATIVE_COCOA) || defined(GLFW_EXPOSE_NATIVE_NSGL)
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#if defined(__OBJC__)
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#import <Cocoa/Cocoa.h>
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#else
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#include <ApplicationServices/ApplicationServices.h>
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#include <objc/objc.h>
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#endif
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#endif
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#if defined(GLFW_EXPOSE_NATIVE_X11) || defined(GLFW_EXPOSE_NATIVE_GLX)
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#include <X11/Xlib.h>
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#include <X11/extensions/Xrandr.h>
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#endif
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#if defined(GLFW_EXPOSE_NATIVE_WAYLAND)
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#include <wayland-client.h>
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#endif
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#if defined(GLFW_EXPOSE_NATIVE_WGL)
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/* WGL is declared by windows.h */
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#endif
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#if defined(GLFW_EXPOSE_NATIVE_NSGL)
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/* NSGL is declared by Cocoa.h */
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#endif
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#if defined(GLFW_EXPOSE_NATIVE_GLX)
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/* This is a workaround for the fact that glfw3.h defines GLAPIENTRY because by
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* default it also acts as an OpenGL header
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* However, glx.h will include gl.h, which will define it unconditionally
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*/
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#if defined(GLFW_GLAPIENTRY_DEFINED)
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#undef GLAPIENTRY
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#undef GLFW_GLAPIENTRY_DEFINED
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#endif
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#include <GL/glx.h>
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#endif
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#if defined(GLFW_EXPOSE_NATIVE_EGL)
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#include <EGL/egl.h>
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#endif
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#if defined(GLFW_EXPOSE_NATIVE_OSMESA)
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/* This is a workaround for the fact that glfw3.h defines GLAPIENTRY because by
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* default it also acts as an OpenGL header
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* However, osmesa.h will include gl.h, which will define it unconditionally
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*/
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#if defined(GLFW_GLAPIENTRY_DEFINED)
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#undef GLAPIENTRY
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#undef GLFW_GLAPIENTRY_DEFINED
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#endif
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#include <GL/osmesa.h>
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#endif
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#endif /*GLFW_NATIVE_INCLUDE_NONE*/
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/*************************************************************************
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* Functions
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*************************************************************************/
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#if defined(GLFW_EXPOSE_NATIVE_WIN32)
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/*! @brief Returns the adapter device name of the specified monitor.
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*
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* @return The UTF-8 encoded adapter device name (for example `\\.\DISPLAY1`)
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* of the specified monitor, or `NULL` if an [error](@ref error_handling)
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* occurred.
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*
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* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
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* GLFW_PLATFORM_UNAVAILABLE.
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*
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||||
* @thread_safety This function may be called from any thread. Access is not
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* synchronized.
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*
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* @since Added in version 3.1.
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*
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* @ingroup native
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*/
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GLFWAPI const char* glfwGetWin32Adapter(GLFWmonitor* monitor);
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/*! @brief Returns the display device name of the specified monitor.
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*
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* @return The UTF-8 encoded display device name (for example
|
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* `\\.\DISPLAY1\Monitor0`) of the specified monitor, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
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||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
||||
* GLFW_PLATFORM_UNAVAILABLE.
|
||||
*
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||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
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||||
*
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||||
* @since Added in version 3.1.
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*
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* @ingroup native
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||||
*/
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GLFWAPI const char* glfwGetWin32Monitor(GLFWmonitor* monitor);
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/*! @brief Returns the `HWND` of the specified window.
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||||
*
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* @return The `HWND` of the specified window, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
||||
* GLFW_PLATFORM_UNAVAILABLE.
|
||||
*
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||||
* @remark The `HDC` associated with the window can be queried with the
|
||||
* [GetDC](https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-getdc)
|
||||
* function.
|
||||
* @code
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||||
* HDC dc = GetDC(glfwGetWin32Window(window));
|
||||
* @endcode
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||||
* This DC is private and does not need to be released.
|
||||
*
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||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.0.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
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||||
GLFWAPI HWND glfwGetWin32Window(GLFWwindow* window);
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||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_WGL)
|
||||
/*! @brief Returns the `HGLRC` of the specified window.
|
||||
*
|
||||
* @return The `HGLRC` of the specified window, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
|
||||
* GLFW_PLATFORM_UNAVAILABLE and @ref GLFW_NO_WINDOW_CONTEXT.
|
||||
*
|
||||
* @remark The `HDC` associated with the window can be queried with the
|
||||
* [GetDC](https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-getdc)
|
||||
* function.
|
||||
* @code
|
||||
* HDC dc = GetDC(glfwGetWin32Window(window));
|
||||
* @endcode
|
||||
* This DC is private and does not need to be released.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.0.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI HGLRC glfwGetWGLContext(GLFWwindow* window);
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_COCOA)
|
||||
/*! @brief Returns the `CGDirectDisplayID` of the specified monitor.
|
||||
*
|
||||
* @return The `CGDirectDisplayID` of the specified monitor, or
|
||||
* `kCGNullDirectDisplay` if an [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
||||
* GLFW_PLATFORM_UNAVAILABLE.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.1.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI CGDirectDisplayID glfwGetCocoaMonitor(GLFWmonitor* monitor);
|
||||
|
||||
/*! @brief Returns the `NSWindow` of the specified window.
|
||||
*
|
||||
* @return The `NSWindow` of the specified window, or `nil` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
||||
* GLFW_PLATFORM_UNAVAILABLE.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.0.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI id glfwGetCocoaWindow(GLFWwindow* window);
|
||||
|
||||
/*! @brief Returns the `NSView` of the specified window.
|
||||
*
|
||||
* @return The `NSView` of the specified window, or `nil` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
||||
* GLFW_PLATFORM_UNAVAILABLE.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.4.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI id glfwGetCocoaView(GLFWwindow* window);
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_NSGL)
|
||||
/*! @brief Returns the `NSOpenGLContext` of the specified window.
|
||||
*
|
||||
* @return The `NSOpenGLContext` of the specified window, or `nil` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
|
||||
* GLFW_PLATFORM_UNAVAILABLE and @ref GLFW_NO_WINDOW_CONTEXT.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.0.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI id glfwGetNSGLContext(GLFWwindow* window);
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_X11)
|
||||
/*! @brief Returns the `Display` used by GLFW.
|
||||
*
|
||||
* @return The `Display` used by GLFW, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
||||
* GLFW_PLATFORM_UNAVAILABLE.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.0.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI Display* glfwGetX11Display(void);
|
||||
|
||||
/*! @brief Returns the `RRCrtc` of the specified monitor.
|
||||
*
|
||||
* @return The `RRCrtc` of the specified monitor, or `None` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
||||
* GLFW_PLATFORM_UNAVAILABLE.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.1.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI RRCrtc glfwGetX11Adapter(GLFWmonitor* monitor);
|
||||
|
||||
/*! @brief Returns the `RROutput` of the specified monitor.
|
||||
*
|
||||
* @return The `RROutput` of the specified monitor, or `None` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
||||
* GLFW_PLATFORM_UNAVAILABLE.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.1.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI RROutput glfwGetX11Monitor(GLFWmonitor* monitor);
|
||||
|
||||
/*! @brief Returns the `Window` of the specified window.
|
||||
*
|
||||
* @return The `Window` of the specified window, or `None` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
||||
* GLFW_PLATFORM_UNAVAILABLE.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.0.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI Window glfwGetX11Window(GLFWwindow* window);
|
||||
|
||||
/*! @brief Sets the current primary selection to the specified string.
|
||||
*
|
||||
* @param[in] string A UTF-8 encoded string.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
|
||||
* GLFW_PLATFORM_UNAVAILABLE and @ref GLFW_PLATFORM_ERROR.
|
||||
*
|
||||
* @pointer_lifetime The specified string is copied before this function
|
||||
* returns.
|
||||
*
|
||||
* @thread_safety This function must only be called from the main thread.
|
||||
*
|
||||
* @sa @ref clipboard
|
||||
* @sa glfwGetX11SelectionString
|
||||
* @sa glfwSetClipboardString
|
||||
*
|
||||
* @since Added in version 3.3.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI void glfwSetX11SelectionString(const char* string);
|
||||
|
||||
/*! @brief Returns the contents of the current primary selection as a string.
|
||||
*
|
||||
* If the selection is empty or if its contents cannot be converted, `NULL`
|
||||
* is returned and a @ref GLFW_FORMAT_UNAVAILABLE error is generated.
|
||||
*
|
||||
* @return The contents of the selection as a UTF-8 encoded string, or `NULL`
|
||||
* if an [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
|
||||
* GLFW_PLATFORM_UNAVAILABLE and @ref GLFW_PLATFORM_ERROR.
|
||||
*
|
||||
* @pointer_lifetime The returned string is allocated and freed by GLFW. You
|
||||
* should not free it yourself. It is valid until the next call to @ref
|
||||
* glfwGetX11SelectionString or @ref glfwSetX11SelectionString, or until the
|
||||
* library is terminated.
|
||||
*
|
||||
* @thread_safety This function must only be called from the main thread.
|
||||
*
|
||||
* @sa @ref clipboard
|
||||
* @sa glfwSetX11SelectionString
|
||||
* @sa glfwGetClipboardString
|
||||
*
|
||||
* @since Added in version 3.3.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI const char* glfwGetX11SelectionString(void);
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_GLX)
|
||||
/*! @brief Returns the `GLXContext` of the specified window.
|
||||
*
|
||||
* @return The `GLXContext` of the specified window, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
|
||||
* GLFW_NO_WINDOW_CONTEXT and @ref GLFW_PLATFORM_UNAVAILABLE.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.0.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI GLXContext glfwGetGLXContext(GLFWwindow* window);
|
||||
|
||||
/*! @brief Returns the `GLXWindow` of the specified window.
|
||||
*
|
||||
* @return The `GLXWindow` of the specified window, or `None` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
|
||||
* GLFW_NO_WINDOW_CONTEXT and @ref GLFW_PLATFORM_UNAVAILABLE.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.2.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI GLXWindow glfwGetGLXWindow(GLFWwindow* window);
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_WAYLAND)
|
||||
/*! @brief Returns the `struct wl_display*` used by GLFW.
|
||||
*
|
||||
* @return The `struct wl_display*` used by GLFW, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
||||
* GLFW_PLATFORM_UNAVAILABLE.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.2.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI struct wl_display* glfwGetWaylandDisplay(void);
|
||||
|
||||
/*! @brief Returns the `struct wl_output*` of the specified monitor.
|
||||
*
|
||||
* @return The `struct wl_output*` of the specified monitor, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
||||
* GLFW_PLATFORM_UNAVAILABLE.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.2.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI struct wl_output* glfwGetWaylandMonitor(GLFWmonitor* monitor);
|
||||
|
||||
/*! @brief Returns the main `struct wl_surface*` of the specified window.
|
||||
*
|
||||
* @return The main `struct wl_surface*` of the specified window, or `NULL` if
|
||||
* an [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
||||
* GLFW_PLATFORM_UNAVAILABLE.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.2.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI struct wl_surface* glfwGetWaylandWindow(GLFWwindow* window);
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_EGL)
|
||||
/*! @brief Returns the `EGLDisplay` used by GLFW.
|
||||
*
|
||||
* @return The `EGLDisplay` used by GLFW, or `EGL_NO_DISPLAY` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @remark Because EGL is initialized on demand, this function will return
|
||||
* `EGL_NO_DISPLAY` until the first context has been created via EGL.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.0.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI EGLDisplay glfwGetEGLDisplay(void);
|
||||
|
||||
/*! @brief Returns the `EGLContext` of the specified window.
|
||||
*
|
||||
* @return The `EGLContext` of the specified window, or `EGL_NO_CONTEXT` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
||||
* GLFW_NO_WINDOW_CONTEXT.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.0.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI EGLContext glfwGetEGLContext(GLFWwindow* window);
|
||||
|
||||
/*! @brief Returns the `EGLSurface` of the specified window.
|
||||
*
|
||||
* @return The `EGLSurface` of the specified window, or `EGL_NO_SURFACE` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
||||
* GLFW_NO_WINDOW_CONTEXT.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.0.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI EGLSurface glfwGetEGLSurface(GLFWwindow* window);
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_OSMESA)
|
||||
/*! @brief Retrieves the color buffer associated with the specified window.
|
||||
*
|
||||
* @param[in] window The window whose color buffer to retrieve.
|
||||
* @param[out] width Where to store the width of the color buffer, or `NULL`.
|
||||
* @param[out] height Where to store the height of the color buffer, or `NULL`.
|
||||
* @param[out] format Where to store the OSMesa pixel format of the color
|
||||
* buffer, or `NULL`.
|
||||
* @param[out] buffer Where to store the address of the color buffer, or
|
||||
* `NULL`.
|
||||
* @return `GLFW_TRUE` if successful, or `GLFW_FALSE` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
||||
* GLFW_NO_WINDOW_CONTEXT.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.3.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI int glfwGetOSMesaColorBuffer(GLFWwindow* window, int* width, int* height, int* format, void** buffer);
|
||||
|
||||
/*! @brief Retrieves the depth buffer associated with the specified window.
|
||||
*
|
||||
* @param[in] window The window whose depth buffer to retrieve.
|
||||
* @param[out] width Where to store the width of the depth buffer, or `NULL`.
|
||||
* @param[out] height Where to store the height of the depth buffer, or `NULL`.
|
||||
* @param[out] bytesPerValue Where to store the number of bytes per depth
|
||||
* buffer element, or `NULL`.
|
||||
* @param[out] buffer Where to store the address of the depth buffer, or
|
||||
* `NULL`.
|
||||
* @return `GLFW_TRUE` if successful, or `GLFW_FALSE` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
||||
* GLFW_NO_WINDOW_CONTEXT.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.3.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI int glfwGetOSMesaDepthBuffer(GLFWwindow* window, int* width, int* height, int* bytesPerValue, void** buffer);
|
||||
|
||||
/*! @brief Returns the `OSMesaContext` of the specified window.
|
||||
*
|
||||
* @return The `OSMesaContext` of the specified window, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
||||
* GLFW_NO_WINDOW_CONTEXT.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.3.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI OSMesaContext glfwGetOSMesaContext(GLFWwindow* window);
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* _glfw3_native_h_ */
|
||||
|
||||
134
TSE_GlfwImpl/src/WindowGlfw.cpp
Normal file
134
TSE_GlfwImpl/src/WindowGlfw.cpp
Normal file
@@ -0,0 +1,134 @@
|
||||
#include "WindowGlfw.hpp"
|
||||
#include "Debug.hpp"
|
||||
|
||||
TSE::GLFW::WindowGlfw::WindowGlfw(string _title, int _width, int _height, IRenderingBackend* backend)
|
||||
: WindowGlfw(_title, _width, _height, backend, WindowType::Windowed, 32){ }
|
||||
|
||||
TSE::GLFW::WindowGlfw::WindowGlfw(string _title, int _width, int _height, IRenderingBackend* backend, TSE::WindowType type)
|
||||
: WindowGlfw(_title, _width, _height, backend, type, 32){ }
|
||||
|
||||
TSE::GLFW::WindowGlfw::WindowGlfw(string _title, int _width, int _height, IRenderingBackend* backend, TSE::WindowType type, int ppu)
|
||||
{
|
||||
width = _width;
|
||||
height = _height;
|
||||
title = _title;
|
||||
windowType = type;
|
||||
renderingBackend = backend;
|
||||
renderingBackend->window = this;
|
||||
IWindow::lastWindow = this;
|
||||
if(!Init())
|
||||
{
|
||||
glfwTerminate();
|
||||
}
|
||||
}
|
||||
|
||||
TSE::GLFW::WindowGlfw::~WindowGlfw()
|
||||
{
|
||||
glfwDestroyWindow(window);
|
||||
glfwTerminate();
|
||||
}
|
||||
|
||||
bool TSE::GLFW::WindowGlfw::Init()
|
||||
{
|
||||
if(!BaseInit() || !glfwInit())
|
||||
{
|
||||
Debug::Log("GLFW Error");
|
||||
return false;
|
||||
}
|
||||
|
||||
renderingBackend->InitPreWindow();
|
||||
glfwWindowHint(GLFW_FOCUSED, true);
|
||||
|
||||
window = NULL;
|
||||
|
||||
if(windowType == WindowType::Maximized)
|
||||
{
|
||||
glfwWindowHint(GLFW_MAXIMIZED, true);
|
||||
window = glfwCreateWindow(width, height, title.c_str(), NULL, NULL);
|
||||
int w,h;
|
||||
glfwGetWindowSize(window, &w, &h);
|
||||
width = w;
|
||||
height = h;
|
||||
}
|
||||
else if(windowType == WindowType::Fullscreen)
|
||||
{
|
||||
auto monitor = glfwGetPrimaryMonitor();
|
||||
int w,h;
|
||||
glfwGetMonitorWorkarea(monitor, nullptr, nullptr, &w, &h);
|
||||
width = w;
|
||||
height = h;
|
||||
window = glfwCreateWindow(width, height, title.c_str(), monitor, NULL);
|
||||
}
|
||||
else if(windowType == WindowType::FullscreenWindowed)
|
||||
{
|
||||
auto monitor = glfwGetPrimaryMonitor();
|
||||
auto mode = glfwGetVideoMode(monitor);
|
||||
glfwWindowHint(GLFW_RED_BITS, mode->redBits);
|
||||
glfwWindowHint(GLFW_GREEN_BITS, mode->redBits);
|
||||
glfwWindowHint(GLFW_BLUE_BITS, mode->redBits);
|
||||
glfwWindowHint(GLFW_REFRESH_RATE, mode->refreshRate);
|
||||
width = mode->width;
|
||||
height = mode->height;
|
||||
window = glfwCreateWindow(width, height, title.c_str(), monitor, NULL);
|
||||
}
|
||||
else
|
||||
{
|
||||
window = glfwCreateWindow(width, height, title.c_str(), NULL, NULL);
|
||||
}
|
||||
|
||||
if(!window)
|
||||
{
|
||||
Debug::Log("Failed to create window. Maybe try another WindowType.");
|
||||
return false;
|
||||
}
|
||||
|
||||
glfwSetWindowUserPointer(window, this);
|
||||
|
||||
if(!renderingBackend->InitPostWindow())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
//callbacks
|
||||
glfwSetWindowSizeCallback(window, ResizeWindow);
|
||||
|
||||
Debug::Log("GLFW:" + std::string(glfwGetVersionString()));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void TSE::GLFW::WindowGlfw::ResizeWindow(GLFWwindow *wnd, int width, int height)
|
||||
{
|
||||
WindowGlfw* window = (WindowGlfw*)glfwGetWindowUserPointer(wnd);
|
||||
window->width = width;
|
||||
window->height = height;
|
||||
|
||||
window->renderingBackend->onResize(width, height);
|
||||
|
||||
for (auto const& i : window->objectsToResize)
|
||||
{
|
||||
i->OnResize(width, height, window);
|
||||
}
|
||||
}
|
||||
|
||||
void TSE::GLFW::WindowGlfw::Clear() const
|
||||
{
|
||||
renderingBackend->onClear();
|
||||
}
|
||||
|
||||
void TSE::GLFW::WindowGlfw::Update() const
|
||||
{
|
||||
glfwPollEvents();
|
||||
|
||||
renderingBackend->onUpdate();
|
||||
}
|
||||
|
||||
void TSE::GLFW::WindowGlfw::ClearDepthBuffer() const
|
||||
{
|
||||
renderingBackend->onClearDepthBuffer();
|
||||
}
|
||||
|
||||
bool TSE::GLFW::WindowGlfw::ShouldClose() const
|
||||
{
|
||||
return glfwWindowShouldClose(window);
|
||||
}
|
||||
40
TSE_GlfwImpl/src/WindowGlfw.hpp
Normal file
40
TSE_GlfwImpl/src/WindowGlfw.hpp
Normal file
@@ -0,0 +1,40 @@
|
||||
#pragma once
|
||||
|
||||
#include "GLFW/glfw3.h"
|
||||
#include "Types.hpp"
|
||||
#include "interfaces/IWindow.hpp"
|
||||
#include "interfaces/IRenderingBackend.hpp"
|
||||
#include "enums/WindowType.hpp"
|
||||
#include "Color.hpp"
|
||||
|
||||
|
||||
namespace TSE::GLFW
|
||||
{
|
||||
class WindowGlfw : public IWindow
|
||||
{
|
||||
private:
|
||||
IRenderingBackend* renderingBackend;
|
||||
|
||||
public:
|
||||
GLFWwindow* window;
|
||||
WindowType windowType;
|
||||
bool useImGui = false;
|
||||
|
||||
WindowGlfw(string _title, int _width, int _height, IRenderingBackend* backend);
|
||||
WindowGlfw(string _title, int _width, int _height, IRenderingBackend* backend, TSE::WindowType type);
|
||||
WindowGlfw(string _title, int _width, int _height, IRenderingBackend* backend, TSE::WindowType type, int ppu);
|
||||
~WindowGlfw();
|
||||
|
||||
protected:
|
||||
bool Init() override;
|
||||
static void ResizeWindow(GLFWwindow* wnd, int width, int height);
|
||||
|
||||
public:
|
||||
void Clear() const override;
|
||||
void Update() const override;
|
||||
void ClearDepthBuffer() const override;
|
||||
bool ShouldClose() const override;
|
||||
inline void Bind() override { };
|
||||
inline void Unbind() override { };
|
||||
};
|
||||
} // namespace TSE::GLFW
|
||||
60
TSE_GlfwOpenGlImpl/CMakeLists.txt
Normal file
60
TSE_GlfwOpenGlImpl/CMakeLists.txt
Normal file
@@ -0,0 +1,60 @@
|
||||
#cmake version
|
||||
cmake_minimum_required(VERSION 3.31)
|
||||
|
||||
#project name
|
||||
project(TSE_GlfwOpenGlImpl)
|
||||
|
||||
#cpp settings
|
||||
find_program(CLANG_C NAMES clang)
|
||||
find_program(CLANG_CXX NAMES clang++)
|
||||
|
||||
if(CLANG_C AND CLANG_CXX)
|
||||
message(STATUS "foung Clang, using as Compiler")
|
||||
set(CMAKE_C_COMPILER ${CLANG_C} CACHE STRING "C Compiler" FORCE)
|
||||
set(CMAKE_CXX_COMPILER ${CLANG_CXX} CACHE STRING "C++ Compiler" FORCE)
|
||||
else()
|
||||
message(STATUS "Clang not found, using Standard-Compiler")
|
||||
endif()
|
||||
set(CMAKE_CXX_STANDARD 20)
|
||||
set(CMAKE_CXX_STANDARD_REQUIRED True)
|
||||
|
||||
#project output settings
|
||||
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY "${PROJECT_SOURCE_DIR}/lib")
|
||||
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY_DEBUG "${PROJECT_SOURCE_DIR}/lib/Debug")
|
||||
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY_RELEASE "${PROJECT_SOURCE_DIR}/lib/Release")
|
||||
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${PROJECT_SOURCE_DIR}/lib")
|
||||
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY_DEBUG "${PROJECT_SOURCE_DIR}/lib/Debug")
|
||||
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY_RELEASE "${PROJECT_SOURCE_DIR}/lib/Release")
|
||||
|
||||
#source files
|
||||
file(GLOB CPP_SOURCE_TSE
|
||||
"${PROJECT_SOURCE_DIR}/src/*.cpp"
|
||||
"${PROJECT_SOURCE_DIR}/src/*/*.cpp"
|
||||
"${PROJECT_SOURCE_DIR}/src/*/*/*.cpp"
|
||||
"${PROJECT_SOURCE_DIR}/src/*/*/*/*.cpp"
|
||||
"${PROJECT_SOURCE_DIR}/src/*.c"
|
||||
"${PROJECT_SOURCE_DIR}/src/*/*.c"
|
||||
"${PROJECT_SOURCE_DIR}/src/*/*/*.c"
|
||||
"${PROJECT_SOURCE_DIR}/src/*/*/*/*.c"
|
||||
)
|
||||
|
||||
#includes
|
||||
include_directories(${PROJECT_SOURCE_DIR}/src)
|
||||
include_directories(${PROJECT_SOURCE_DIR}/include)
|
||||
include_directories(${PROJECT_SOURCE_DIR}/../TSE_Base/src)
|
||||
include_directories(${PROJECT_SOURCE_DIR}/../TSE_Base/include)
|
||||
include_directories(${PROJECT_SOURCE_DIR}/../TSE_Math/src)
|
||||
include_directories(${PROJECT_SOURCE_DIR}/../TSE_Core/src)
|
||||
include_directories(${PROJECT_SOURCE_DIR}/../TSE_GlfwImpl/src)
|
||||
include_directories(${PROJECT_SOURCE_DIR}/../TSE_GlfwImpl/include)
|
||||
|
||||
#project def
|
||||
if(Lib)
|
||||
add_library(TSE_GlfwOpenGlImpl SHARED ${CPP_SOURCE_TSE})
|
||||
else()
|
||||
add_library(TSE_GlfwOpenGlImpl STATIC ${CPP_SOURCE_TSE})
|
||||
endif()
|
||||
|
||||
#flags
|
||||
target_compile_options(TSE_GlfwOpenGlImpl PRIVATE -march=native)
|
||||
|
||||
1393
TSE_GlfwOpenGlImpl/include/GL/gl3w.h
Normal file
1393
TSE_GlfwOpenGlImpl/include/GL/gl3w.h
Normal file
File diff suppressed because it is too large
Load Diff
5997
TSE_GlfwOpenGlImpl/include/GL/glcorearb.h
Normal file
5997
TSE_GlfwOpenGlImpl/include/GL/glcorearb.h
Normal file
File diff suppressed because it is too large
Load Diff
311
TSE_GlfwOpenGlImpl/include/KHR/khrplatform.h
Normal file
311
TSE_GlfwOpenGlImpl/include/KHR/khrplatform.h
Normal file
@@ -0,0 +1,311 @@
|
||||
#ifndef __khrplatform_h_
|
||||
#define __khrplatform_h_
|
||||
|
||||
/*
|
||||
** Copyright (c) 2008-2018 The Khronos Group Inc.
|
||||
**
|
||||
** Permission is hereby granted, free of charge, to any person obtaining a
|
||||
** copy of this software and/or associated documentation files (the
|
||||
** "Materials"), to deal in the Materials without restriction, including
|
||||
** without limitation the rights to use, copy, modify, merge, publish,
|
||||
** distribute, sublicense, and/or sell copies of the Materials, and to
|
||||
** permit persons to whom the Materials are furnished to do so, subject to
|
||||
** the following conditions:
|
||||
**
|
||||
** The above copyright notice and this permission notice shall be included
|
||||
** in all copies or substantial portions of the Materials.
|
||||
**
|
||||
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
||||
*/
|
||||
|
||||
/* Khronos platform-specific types and definitions.
|
||||
*
|
||||
* The master copy of khrplatform.h is maintained in the Khronos EGL
|
||||
* Registry repository at https://github.com/KhronosGroup/EGL-Registry
|
||||
* The last semantic modification to khrplatform.h was at commit ID:
|
||||
* 67a3e0864c2d75ea5287b9f3d2eb74a745936692
|
||||
*
|
||||
* Adopters may modify this file to suit their platform. Adopters are
|
||||
* encouraged to submit platform specific modifications to the Khronos
|
||||
* group so that they can be included in future versions of this file.
|
||||
* Please submit changes by filing pull requests or issues on
|
||||
* the EGL Registry repository linked above.
|
||||
*
|
||||
*
|
||||
* See the Implementer's Guidelines for information about where this file
|
||||
* should be located on your system and for more details of its use:
|
||||
* http://www.khronos.org/registry/implementers_guide.pdf
|
||||
*
|
||||
* This file should be included as
|
||||
* #include <KHR/khrplatform.h>
|
||||
* by Khronos client API header files that use its types and defines.
|
||||
*
|
||||
* The types in khrplatform.h should only be used to define API-specific types.
|
||||
*
|
||||
* Types defined in khrplatform.h:
|
||||
* khronos_int8_t signed 8 bit
|
||||
* khronos_uint8_t unsigned 8 bit
|
||||
* khronos_int16_t signed 16 bit
|
||||
* khronos_uint16_t unsigned 16 bit
|
||||
* khronos_int32_t signed 32 bit
|
||||
* khronos_uint32_t unsigned 32 bit
|
||||
* khronos_int64_t signed 64 bit
|
||||
* khronos_uint64_t unsigned 64 bit
|
||||
* khronos_intptr_t signed same number of bits as a pointer
|
||||
* khronos_uintptr_t unsigned same number of bits as a pointer
|
||||
* khronos_ssize_t signed size
|
||||
* khronos_usize_t unsigned size
|
||||
* khronos_float_t signed 32 bit floating point
|
||||
* khronos_time_ns_t unsigned 64 bit time in nanoseconds
|
||||
* khronos_utime_nanoseconds_t unsigned time interval or absolute time in
|
||||
* nanoseconds
|
||||
* khronos_stime_nanoseconds_t signed time interval in nanoseconds
|
||||
* khronos_boolean_enum_t enumerated boolean type. This should
|
||||
* only be used as a base type when a client API's boolean type is
|
||||
* an enum. Client APIs which use an integer or other type for
|
||||
* booleans cannot use this as the base type for their boolean.
|
||||
*
|
||||
* Tokens defined in khrplatform.h:
|
||||
*
|
||||
* KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values.
|
||||
*
|
||||
* KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0.
|
||||
* KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0.
|
||||
*
|
||||
* Calling convention macros defined in this file:
|
||||
* KHRONOS_APICALL
|
||||
* KHRONOS_APIENTRY
|
||||
* KHRONOS_APIATTRIBUTES
|
||||
*
|
||||
* These may be used in function prototypes as:
|
||||
*
|
||||
* KHRONOS_APICALL void KHRONOS_APIENTRY funcname(
|
||||
* int arg1,
|
||||
* int arg2) KHRONOS_APIATTRIBUTES;
|
||||
*/
|
||||
|
||||
#if defined(__SCITECH_SNAP__) && !defined(KHRONOS_STATIC)
|
||||
# define KHRONOS_STATIC 1
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* Definition of KHRONOS_APICALL
|
||||
*-------------------------------------------------------------------------
|
||||
* This precedes the return type of the function in the function prototype.
|
||||
*/
|
||||
#if defined(KHRONOS_STATIC)
|
||||
/* If the preprocessor constant KHRONOS_STATIC is defined, make the
|
||||
* header compatible with static linking. */
|
||||
# define KHRONOS_APICALL
|
||||
#elif defined(_WIN32)
|
||||
# define KHRONOS_APICALL __declspec(dllimport)
|
||||
#elif defined (__SYMBIAN32__)
|
||||
# define KHRONOS_APICALL IMPORT_C
|
||||
#elif defined(__ANDROID__)
|
||||
# define KHRONOS_APICALL __attribute__((visibility("default")))
|
||||
#else
|
||||
# define KHRONOS_APICALL
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* Definition of KHRONOS_APIENTRY
|
||||
*-------------------------------------------------------------------------
|
||||
* This follows the return type of the function and precedes the function
|
||||
* name in the function prototype.
|
||||
*/
|
||||
#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__)
|
||||
/* Win32 but not WinCE */
|
||||
# define KHRONOS_APIENTRY __stdcall
|
||||
#else
|
||||
# define KHRONOS_APIENTRY
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* Definition of KHRONOS_APIATTRIBUTES
|
||||
*-------------------------------------------------------------------------
|
||||
* This follows the closing parenthesis of the function prototype arguments.
|
||||
*/
|
||||
#if defined (__ARMCC_2__)
|
||||
#define KHRONOS_APIATTRIBUTES __softfp
|
||||
#else
|
||||
#define KHRONOS_APIATTRIBUTES
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* basic type definitions
|
||||
*-----------------------------------------------------------------------*/
|
||||
#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__)
|
||||
|
||||
|
||||
/*
|
||||
* Using <stdint.h>
|
||||
*/
|
||||
#include <stdint.h>
|
||||
typedef int32_t khronos_int32_t;
|
||||
typedef uint32_t khronos_uint32_t;
|
||||
typedef int64_t khronos_int64_t;
|
||||
typedef uint64_t khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
/*
|
||||
* To support platform where unsigned long cannot be used interchangeably with
|
||||
* inptr_t (e.g. CHERI-extended ISAs), we can use the stdint.h intptr_t.
|
||||
* Ideally, we could just use (u)intptr_t everywhere, but this could result in
|
||||
* ABI breakage if khronos_uintptr_t is changed from unsigned long to
|
||||
* unsigned long long or similar (this results in different C++ name mangling).
|
||||
* To avoid changes for existing platforms, we restrict usage of intptr_t to
|
||||
* platforms where the size of a pointer is larger than the size of long.
|
||||
*/
|
||||
#if defined(__SIZEOF_LONG__) && defined(__SIZEOF_POINTER__)
|
||||
#if __SIZEOF_POINTER__ > __SIZEOF_LONG__
|
||||
#define KHRONOS_USE_INTPTR_T
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#elif defined(__VMS ) || defined(__sgi)
|
||||
|
||||
/*
|
||||
* Using <inttypes.h>
|
||||
*/
|
||||
#include <inttypes.h>
|
||||
typedef int32_t khronos_int32_t;
|
||||
typedef uint32_t khronos_uint32_t;
|
||||
typedef int64_t khronos_int64_t;
|
||||
typedef uint64_t khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#elif defined(_WIN32) && !defined(__SCITECH_SNAP__)
|
||||
|
||||
/*
|
||||
* Win32
|
||||
*/
|
||||
typedef __int32 khronos_int32_t;
|
||||
typedef unsigned __int32 khronos_uint32_t;
|
||||
typedef __int64 khronos_int64_t;
|
||||
typedef unsigned __int64 khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#elif defined(__sun__) || defined(__digital__)
|
||||
|
||||
/*
|
||||
* Sun or Digital
|
||||
*/
|
||||
typedef int khronos_int32_t;
|
||||
typedef unsigned int khronos_uint32_t;
|
||||
#if defined(__arch64__) || defined(_LP64)
|
||||
typedef long int khronos_int64_t;
|
||||
typedef unsigned long int khronos_uint64_t;
|
||||
#else
|
||||
typedef long long int khronos_int64_t;
|
||||
typedef unsigned long long int khronos_uint64_t;
|
||||
#endif /* __arch64__ */
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#elif 0
|
||||
|
||||
/*
|
||||
* Hypothetical platform with no float or int64 support
|
||||
*/
|
||||
typedef int khronos_int32_t;
|
||||
typedef unsigned int khronos_uint32_t;
|
||||
#define KHRONOS_SUPPORT_INT64 0
|
||||
#define KHRONOS_SUPPORT_FLOAT 0
|
||||
|
||||
#else
|
||||
|
||||
/*
|
||||
* Generic fallback
|
||||
*/
|
||||
#include <stdint.h>
|
||||
typedef int32_t khronos_int32_t;
|
||||
typedef uint32_t khronos_uint32_t;
|
||||
typedef int64_t khronos_int64_t;
|
||||
typedef uint64_t khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
/*
|
||||
* Types that are (so far) the same on all platforms
|
||||
*/
|
||||
typedef signed char khronos_int8_t;
|
||||
typedef unsigned char khronos_uint8_t;
|
||||
typedef signed short int khronos_int16_t;
|
||||
typedef unsigned short int khronos_uint16_t;
|
||||
|
||||
/*
|
||||
* Types that differ between LLP64 and LP64 architectures - in LLP64,
|
||||
* pointers are 64 bits, but 'long' is still 32 bits. Win64 appears
|
||||
* to be the only LLP64 architecture in current use.
|
||||
*/
|
||||
#ifdef KHRONOS_USE_INTPTR_T
|
||||
typedef intptr_t khronos_intptr_t;
|
||||
typedef uintptr_t khronos_uintptr_t;
|
||||
#elif defined(_WIN64)
|
||||
typedef signed long long int khronos_intptr_t;
|
||||
typedef unsigned long long int khronos_uintptr_t;
|
||||
#else
|
||||
typedef signed long int khronos_intptr_t;
|
||||
typedef unsigned long int khronos_uintptr_t;
|
||||
#endif
|
||||
|
||||
#if defined(_WIN64)
|
||||
typedef signed long long int khronos_ssize_t;
|
||||
typedef unsigned long long int khronos_usize_t;
|
||||
#else
|
||||
typedef signed long int khronos_ssize_t;
|
||||
typedef unsigned long int khronos_usize_t;
|
||||
#endif
|
||||
|
||||
#if KHRONOS_SUPPORT_FLOAT
|
||||
/*
|
||||
* Float type
|
||||
*/
|
||||
typedef float khronos_float_t;
|
||||
#endif
|
||||
|
||||
#if KHRONOS_SUPPORT_INT64
|
||||
/* Time types
|
||||
*
|
||||
* These types can be used to represent a time interval in nanoseconds or
|
||||
* an absolute Unadjusted System Time. Unadjusted System Time is the number
|
||||
* of nanoseconds since some arbitrary system event (e.g. since the last
|
||||
* time the system booted). The Unadjusted System Time is an unsigned
|
||||
* 64 bit value that wraps back to 0 every 584 years. Time intervals
|
||||
* may be either signed or unsigned.
|
||||
*/
|
||||
typedef khronos_uint64_t khronos_utime_nanoseconds_t;
|
||||
typedef khronos_int64_t khronos_stime_nanoseconds_t;
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Dummy value used to pad enum types to 32 bits.
|
||||
*/
|
||||
#ifndef KHRONOS_MAX_ENUM
|
||||
#define KHRONOS_MAX_ENUM 0x7FFFFFFF
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Enumerated boolean type
|
||||
*
|
||||
* Values other than zero should be considered to be true. Therefore
|
||||
* comparisons should not be made against KHRONOS_TRUE.
|
||||
*/
|
||||
typedef enum {
|
||||
KHRONOS_FALSE = 0,
|
||||
KHRONOS_TRUE = 1,
|
||||
KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM
|
||||
} khronos_boolean_enum_t;
|
||||
|
||||
#endif /* __khrplatform_h_ */
|
||||
94
TSE_GlfwOpenGlImpl/src/OpenGLRenderingBackend.cpp
Normal file
94
TSE_GlfwOpenGlImpl/src/OpenGLRenderingBackend.cpp
Normal file
@@ -0,0 +1,94 @@
|
||||
#include "OpenGLRenderingBackend.hpp"
|
||||
#include "GL/gl3w.h"
|
||||
#include "GLFW/glfw3.h"
|
||||
#include "GL/gl.h"
|
||||
#include "WindowGlfw.hpp"
|
||||
#include "Debug.hpp"
|
||||
|
||||
TSE::GLFW::OpenGLRenderingBackend::OpenGLRenderingBackend(Color _backgroundColor, bool _vsync)
|
||||
: OpenGLRenderingBackend(_backgroundColor, _vsync, 0, false){ }
|
||||
|
||||
TSE::GLFW::OpenGLRenderingBackend::OpenGLRenderingBackend(Color _backgroundColor, bool _vsync, int _samples, bool _useseImGui)
|
||||
{
|
||||
backgroundColor = _backgroundColor;
|
||||
vsync = _vsync;
|
||||
samples = _samples;
|
||||
useseImGui = _useseImGui;
|
||||
}
|
||||
|
||||
void TSE::GLFW::OpenGLRenderingBackend::InitPreWindow()
|
||||
{
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, TSE_OPENGL_VERSION_MAJOR);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, TSE_OPENGL_VERSION_MINOR);
|
||||
glfwWindowHint(GLFW_OPENGL_DEBUG_CONTEXT, 1);
|
||||
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
|
||||
glfwWindowHint(GLFW_SAMPLES, samples);
|
||||
}
|
||||
|
||||
bool TSE::GLFW::OpenGLRenderingBackend::InitPostWindow()
|
||||
{
|
||||
WindowGlfw* wnd = static_cast<WindowGlfw*>(window);
|
||||
glfwMakeContextCurrent(wnd->window);
|
||||
if(gl3wInit())
|
||||
{
|
||||
Debug::Log("Failed to initialize gl3w.");
|
||||
return false;
|
||||
}
|
||||
if(!gl3wIsSupported(TSE_OPENGL_VERSION_MAJOR, TSE_OPENGL_VERSION_MINOR))
|
||||
{
|
||||
Debug::Log("gl3w dose not support the selected version of OpenGL.");
|
||||
return false;
|
||||
}
|
||||
|
||||
if(vsync) glfwSwapInterval(1);
|
||||
else glfwSwapInterval(0);
|
||||
|
||||
Debug::Log("OpenGL:" + std::string((const char*)glGetString(GL_VERSION)));
|
||||
Debug::Log("GLSL:" + std::string((const char*)glGetString(GL_SHADING_LANGUAGE_VERSION)));
|
||||
|
||||
glEnable(GL_BLEND);
|
||||
glClearDepth(0.0);
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
glDepthFunc(GL_GEQUAL);
|
||||
glEnable(GL_MULTISAMPLE);
|
||||
glEnable(GL_CULL_FACE);
|
||||
glCullFace(GL_FRONT);
|
||||
glFrontFace(GL_CW);
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
glClearColor(backgroundColor.r, backgroundColor.g, backgroundColor.b, backgroundColor.a);
|
||||
glPointParameteri(GL_POINT_SPRITE_COORD_ORIGIN, GL_LOWER_LEFT);
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void TSE::GLFW::OpenGLRenderingBackend::onResize(int width, int height)
|
||||
{
|
||||
glViewport(0,0,width, height);
|
||||
}
|
||||
|
||||
void TSE::GLFW::OpenGLRenderingBackend::onUpdate() const
|
||||
{
|
||||
int error = glGetError();
|
||||
if(error != GL_NO_ERROR)
|
||||
{
|
||||
Debug::Log("OpenGL Error: " + std::to_string(error));
|
||||
}
|
||||
|
||||
WindowGlfw* wnd = static_cast<WindowGlfw*>(window);
|
||||
glfwSwapBuffers(wnd->window);
|
||||
}
|
||||
|
||||
void TSE::GLFW::OpenGLRenderingBackend::onClear() const
|
||||
{
|
||||
//cameras
|
||||
|
||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||
}
|
||||
|
||||
void TSE::GLFW::OpenGLRenderingBackend::onClearDepthBuffer() const
|
||||
{
|
||||
//cameras
|
||||
|
||||
glClear(GL_DEPTH_BUFFER_BIT);
|
||||
}
|
||||
26
TSE_GlfwOpenGlImpl/src/OpenGLRenderingBackend.hpp
Normal file
26
TSE_GlfwOpenGlImpl/src/OpenGLRenderingBackend.hpp
Normal file
@@ -0,0 +1,26 @@
|
||||
#pragma once
|
||||
|
||||
#include "interfaces/IRenderingBackend.hpp"
|
||||
|
||||
#define TSE_OPENGL_VERSION_MAJOR 3
|
||||
#define TSE_OPENGL_VERSION_MINOR 3
|
||||
|
||||
namespace TSE::GLFW
|
||||
{
|
||||
class OpenGLRenderingBackend : public IRenderingBackend
|
||||
{
|
||||
private:
|
||||
|
||||
public:
|
||||
OpenGLRenderingBackend(Color _backgroundColor, bool _vsync);
|
||||
OpenGLRenderingBackend(Color _backgroundColor, bool _vsync, int _samples, bool _useseImGui);
|
||||
|
||||
void InitPreWindow() override;
|
||||
bool InitPostWindow() override;
|
||||
|
||||
void onResize(int width, int height) override;
|
||||
void onUpdate() const override;
|
||||
void onClear() const override;
|
||||
void onClearDepthBuffer() const override;
|
||||
};
|
||||
} // namespace TSE
|
||||
@@ -43,7 +43,6 @@ include_directories(${PROJECT_SOURCE_DIR}/src)
|
||||
include_directories(${PROJECT_SOURCE_DIR}/../TSE_Base/src)
|
||||
|
||||
#project def
|
||||
#add_library(TSE_Math STATIC ${CPP_SOURCE_TSE})
|
||||
if(Lib)
|
||||
add_library(TSE_Math SHARED ${CPP_SOURCE_TSE})
|
||||
else()
|
||||
|
||||
Reference in New Issue
Block a user