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f50b68c9ba
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Added 3D Textures to engine
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2026-03-25 16:28:17 +01:00 |
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226f60e9ae
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added render pipeline WIP
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2026-03-15 17:46:11 +01:00 |
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769bbd4261
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made a lot of changes, to get the render pipeline working
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2026-02-21 13:52:07 +01:00 |
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55dce5776a
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small fixes for windows
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2026-02-09 15:25:01 +01:00 |
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330d4b26dc
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added TileMaps to TSE
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2026-02-08 18:09:46 +01:00 |
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ea2dc4f6b5
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implemented TileMap, still need Shader for it with billboarding and all that jizz XD
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2026-02-02 20:52:28 +01:00 |
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2f3fdf83ae
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added extra functions to Texture
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2026-02-02 07:41:16 +01:00 |
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bf4189bba0
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fixed some small bugs and updated version to 0.1.3
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2026-01-25 10:55:06 +01:00 |
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11e8d343af
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small fises in deleting Transformables WIP
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2026-01-20 23:11:49 +01:00 |
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f4a63f1235
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added the basic requiements for physics with box2d
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2026-01-18 20:01:12 +01:00 |
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f9185e7b26
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added audio stuff
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2026-01-18 19:42:25 +01:00 |
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a453612b9a
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made Editor non reliant on GLFW aka i added an IRenderTexture interface of use in non renderer specific aplications
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2026-01-18 18:49:15 +01:00 |
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23e7707122
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made the editor work by debugging on windows
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2026-01-18 16:49:45 +01:00 |
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5a550880ff
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small fixes to make it work with demo project
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2026-01-18 00:47:11 +01:00 |
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551b790243
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added rest of the openGL implementation theoreticaly the engine can render now
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2026-01-17 23:04:56 +01:00 |
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117c1e6adb
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added rest of basics in TSE_Core
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2026-01-17 21:06:02 +01:00 |
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cf5602417b
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added input system
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2026-01-17 18:01:48 +01:00 |
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53c7d564d7
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added basic structures
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2026-01-17 13:48:25 +01:00 |
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