Commit Graph

18 Commits

Author SHA256 Message Date
f859288689 added further fixes, and upgrades 2026-03-01 20:51:39 +01:00
769bbd4261 made a lot of changes, to get the render pipeline working 2026-02-21 13:52:07 +01:00
45501f153d started working with MRT 2026-02-20 15:58:51 +01:00
330d4b26dc added TileMaps to TSE 2026-02-08 18:09:46 +01:00
bf4189bba0 fixed some small bugs and updated version to 0.1.3 2026-01-25 10:55:06 +01:00
a453612b9a made Editor non reliant on GLFW aka i added an IRenderTexture interface of use in non renderer specific aplications 2026-01-18 18:49:15 +01:00
23e7707122 made the editor work by debugging on windows 2026-01-18 16:49:45 +01:00
dc5b58d7d3 added editor WIP 2026-01-18 14:59:44 +01:00
5a550880ff small fixes to make it work with demo project 2026-01-18 00:47:11 +01:00
8ca2e4942f forgot the renderer, still untested 2026-01-17 23:16:56 +01:00
551b790243 added rest of the openGL implementation theoreticaly the engine can render now 2026-01-17 23:04:56 +01:00
0f8c21278a Merge branch 'main' of https://git.kerner.dev/yeet/TSE 2026-01-17 21:06:05 +01:00
117c1e6adb added rest of basics in TSE_Core 2026-01-17 21:06:02 +01:00
064c1d9c58 made ImGui work fr fr XD 2026-01-17 19:10:00 +01:00
d09953f476 added imgui 2026-01-17 18:29:32 +01:00
cf5602417b added input system 2026-01-17 18:01:48 +01:00
2611d3539e made first window work 2026-01-17 16:36:56 +01:00
a5b5bb0b49 added basic glfw stuff 2026-01-17 09:35:36 +01:00