Commit Graph

15 Commits

Author SHA256 Message Date
5e7c530e99 added first selectable, and modyfiable assets to system, Mesh, Material, and Texture. Texture ist WIP, because no subassets are created jet, well technicaly everything is WIP bit nevermind XD 2026-05-16 23:43:52 +02:00
95bdb1c8bb Fist assetsystem implementations for textures and materials 2026-05-06 19:45:14 +02:00
4002030de8 fixed ordering problem, but have a wier flicker in non editor mode 2026-05-03 22:09:08 +02:00
1da99ca6c1 small fixes 2026-03-26 18:55:30 +01:00
f859288689 added further fixes, and upgrades 2026-03-01 20:51:39 +01:00
769bbd4261 made a lot of changes, to get the render pipeline working 2026-02-21 13:52:07 +01:00
45501f153d started working with MRT 2026-02-20 15:58:51 +01:00
330d4b26dc added TileMaps to TSE 2026-02-08 18:09:46 +01:00
236da3059f added camera controls to editor 2026-01-25 11:44:06 +01:00
bf4189bba0 fixed some small bugs and updated version to 0.1.3 2026-01-25 10:55:06 +01:00
11e8d343af small fises in deleting Transformables WIP 2026-01-20 23:11:49 +01:00
f9185e7b26 added audio stuff 2026-01-18 19:42:25 +01:00
a453612b9a made Editor non reliant on GLFW aka i added an IRenderTexture interface of use in non renderer specific aplications 2026-01-18 18:49:15 +01:00
23e7707122 made the editor work by debugging on windows 2026-01-18 16:49:45 +01:00
dc5b58d7d3 added editor WIP 2026-01-18 14:59:44 +01:00