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8c0152c3b4
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Merge branch 'main' of https://git.kerner.dev/yeet/TSE into DICOM_Viewer
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2026-03-26 19:02:23 +01:00 |
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d98a70bb19
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Merge remote-tracking branch 'refs/remotes/origin/main'
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2026-03-26 18:55:51 +01:00 |
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1da99ca6c1
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small fixes
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2026-03-26 18:55:30 +01:00 |
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51a6ea1328
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added core changes to dicon viewer branch
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2026-03-26 18:51:29 +01:00 |
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f50b68c9ba
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Added 3D Textures to engine
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2026-03-25 16:28:17 +01:00 |
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6f5873e778
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added sdl lib for windows
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2026-03-25 10:36:52 +01:00 |
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a596028ed9
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implemented SDL3 as an option for window manager
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2026-03-23 19:00:56 +01:00 |
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226f60e9ae
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added render pipeline WIP
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2026-03-15 17:46:11 +01:00 |
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f859288689
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added further fixes, and upgrades
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2026-03-01 20:51:39 +01:00 |
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769bbd4261
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made a lot of changes, to get the render pipeline working
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2026-02-21 13:52:07 +01:00 |
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45501f153d
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started working with MRT
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2026-02-20 15:58:51 +01:00 |
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55dce5776a
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small fixes for windows
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2026-02-09 15:25:01 +01:00 |
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330d4b26dc
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added TileMaps to TSE
v0.1.4
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2026-02-08 18:09:46 +01:00 |
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ea2dc4f6b5
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implemented TileMap, still need Shader for it with billboarding and all that jizz XD
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2026-02-02 20:52:28 +01:00 |
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2f3fdf83ae
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added extra functions to Texture
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2026-02-02 07:41:16 +01:00 |
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236da3059f
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added camera controls to editor
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2026-01-25 11:44:06 +01:00 |
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bf4189bba0
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fixed some small bugs and updated version to 0.1.3
v0.1.3
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2026-01-25 10:55:06 +01:00 |
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11e8d343af
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small fises in deleting Transformables WIP
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2026-01-20 23:11:49 +01:00 |
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37958449a2
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added small change to IWindow to be able to get the window size from the interface pointer, and not needing to use glfw for it
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2026-01-19 16:59:44 +01:00 |
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473ff0840d
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integrated lua directly in the engine for better platform compatibility
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2026-01-19 12:00:55 +01:00 |
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f59dd8498e
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updated version to 0.1.2
v0.1.2
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2026-01-18 20:03:31 +01:00 |
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f4a63f1235
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added the basic requiements for physics with box2d
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2026-01-18 20:01:12 +01:00 |
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f9185e7b26
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added audio stuff
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2026-01-18 19:42:25 +01:00 |
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5fdcb6989f
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updated version string to 1.1
v0.1.1
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2026-01-18 18:50:44 +01:00 |
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a453612b9a
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made Editor non reliant on GLFW aka i added an IRenderTexture interface of use in non renderer specific aplications
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2026-01-18 18:49:15 +01:00 |
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23e7707122
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made the editor work by debugging on windows
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2026-01-18 16:49:45 +01:00 |
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b73d09f09f
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Merge remote-tracking branch 'refs/remotes/origin/main'
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2026-01-18 15:00:59 +01:00 |
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dc5b58d7d3
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added editor WIP
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2026-01-18 14:59:44 +01:00 |
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621b765318
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updated version for first version
v0.1.0
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2026-01-18 01:32:17 +01:00 |
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281e4740a8
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updatet ignore list to be able to commit .a and .lib files
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2026-01-18 00:48:54 +01:00 |
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5a550880ff
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small fixes to make it work with demo project
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2026-01-18 00:47:11 +01:00 |
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8ca2e4942f
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forgot the renderer, still untested
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2026-01-17 23:16:56 +01:00 |
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551b790243
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added rest of the openGL implementation theoreticaly the engine can render now
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2026-01-17 23:04:56 +01:00 |
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0f8c21278a
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Merge branch 'main' of https://git.kerner.dev/yeet/TSE
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2026-01-17 21:06:05 +01:00 |
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117c1e6adb
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added rest of basics in TSE_Core
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2026-01-17 21:06:02 +01:00 |
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064c1d9c58
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made ImGui work fr fr XD
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2026-01-17 19:10:00 +01:00 |
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d09953f476
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added imgui
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2026-01-17 18:29:32 +01:00 |
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cf5602417b
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added input system
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2026-01-17 18:01:48 +01:00 |
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6d90c91209
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Merge branch 'main' of https://git.kerner.dev/yeet/TSE
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2026-01-17 17:11:33 +01:00 |
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6b3e034cf5
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Added Time
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2026-01-17 17:08:22 +01:00 |
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2611d3539e
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made first window work
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2026-01-17 16:36:56 +01:00 |
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53c7d564d7
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added basic structures
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2026-01-17 13:48:25 +01:00 |
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0e4689cf35
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updated git ignore
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2026-01-17 09:43:29 +01:00 |
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a5b5bb0b49
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added basic glfw stuff
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2026-01-17 09:35:36 +01:00 |
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c770c62400
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first commit of some basics
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2026-01-17 09:13:59 +01:00 |
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f9bc556ad9
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Initial commit
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2026-01-17 08:08:12 +00:00 |
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